The third part of the android journey.
Made a dynamically generated level. After entering, the outer walls are removed and the hero can walk endlessly on several standard modules. The trigger for a change in level (the appearance of a segment with a robot or a ladder) is the number of segments passed.
It was interesting to try to make an endless maze.
There is a lot of pathos in the dialogues - you don’t need to attach special importance to them. ))))