As my reply to your other post, you can set it on each individual object or mesh with myObject.up.set(0.0, 0.0, 1.0) or on THREE.Object3D.DefaultUp before any object is created.
As my reply to your other post, you can set it on each individual object or mesh with myObject.up.set(0.0, 0.0, 1.0) or on THREE.Object3D.DefaultUp before any object is created.