yohsuke_zw
Solo developer in Kobe, Japan. I ship small products — a baseball league
SaaS, a daily-report app for restaurants, a logbook app for taxi drivers.
Lately I’ve been going deep on procedural generation: my current project
is a browser camping sim where every texture, mesh and sound is generated
in code, with no asset files at all.
Still learning Three.js. Happy to be corrected.