mukarramsc

mukarramsc

I have 7 years of experience in the Gaming and product visualization industry. I am currently working on both real-time and pre-rendered product visualization solutions where my major contributions include lending design input and managing the high-level architecture of the products, orchestrating Art and Dev pipelines, and playing an active part in daily development efforts. These solutions are targeted towards multiple platforms such as Web, AR/VR, Desktop and Mobile.

Additionally, I have previously worked on multiple 2D and 3D cross-platform games from different genres (casual, platformer, real-time multiplayer, simulation, etc). I have also worked on a few gamified applications that employed Unity as the primary development engine.