
eggyolk
I am creating a game engine based on a music player with three.js. My plan is to open source the project when it is finished (I am around 40% done), it should include ways for users to adapt the music player with their own 3D models and themes pretty easily and will have appropriate documentation.
Later on I want to develop a responsive library for three.js. Something that resizes 3D objects in the scene, similar to features like media-query and flex-box from CSS.
I am also make music and images as Je Mappelle.