JamesMitchell
I build desktop, mobile, web, and VR games with responsive controls, engaging gameplay, and well-structured systems. Whether you’re starting with a game concept or improving an existing project, I help turn your ideas into playable experiences.
My development toolkit includes Unity3D, Unreal Engine, Cocos2d, and Three.js. My experience spans tactical FPS games, racing games, fishing and exploration adventures, browser-based games, and VR applications for Oculus and Meta Quest.
I work on the gameplay players interact with and the underlying systems that keep the experience running - from player controllers and physics to AI behavior, interfaces, progression, and game-state management.