Mugen you’ve gone and flipped my world! xD
It looks like the imageBitmap loader inverts the world texture… I did some research this time though!
Found you over here: https://github.com/mrdoob/three.js/issues/15896
I guess what I’m wondering is that this was reffed in r102 and I’m using r106.2 so I was thinking this version would have it fixed? I’m using the npm module on chrome win64.
