Just out of curiousily, where did you find the link to my github repo?
In the link of this thread I’ve used THREE.OBJLoader()
. Why did you use THREE.ObjectLoader()
instead?
Just out of curiousily, where did you find the link to my github repo?
In the link of this thread I’ve used THREE.OBJLoader()
. Why did you use THREE.ObjectLoader()
instead?