Simulating 2D rendering / setting of global depthTest?

Hi,
Thanks for you reply fast reply.

I have been looking into your example which looks promising. However I noticed that if the position of Z is less the ordering will no longer work (try to put group2 Z to -0.1).

Is this a known limitation? Unfortunately my scenario requires the ordering to work no matter the Z values of the entities :grimacing:

Thanks in advance