Hi there, hope everyone is fine.

I would like to compute a procedural mesh that could look like the following :

I don’t know how to call it, it’s a kind of sphere, with kind of tentacles. It may look like a microbe.

What should be parametric:

- The number of protuberances (tentacles)
- The size of protuberances
- Eventually the number of protuberance stage

I think i can achieve this from an Icosahedron, by taking some group of 6 faces (w Poisson Disc for regularity), extrude/scale them along the normal, and finally applying a kind of “HyperNurbs” modifier (the examples give a solution).

Does anyone have advice or thoughts to share on how do to it?

Thx,

Joseph