How to switch camera between perspective and orthographic with similar 'zoom'?

Hi,

“zooming” can have different meaning depending on the context… In a orthographic camera context, it means reducing the frustum, and in perspective it could mean moving the camera forth OR decreasing the FOV.

So what you really want to do I guess is to tweak these parameters depending on the camera your are using, in order to make an object take the same space on screen.

There is a thread where you can find how to do this, and if you search the forum you can find more.

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