@PavelBoytchev
I used similar idea, with painting of back faces with a solid color, for example, to make that yellow sandbed
Didn’t double the objects, just used gl_FrontFacing in patched materials.
@PavelBoytchev
I used similar idea, with painting of back faces with a solid color, for example, to make that yellow sandbed
Didn’t double the objects, just used gl_FrontFacing in patched materials.