How to choose the machine configuration for maximum performance WebGL?

Could you explain some more background to this? Is the application only supposed to work on the machine?

Definetly more of a gaming class graphics card, basically workstation class cards like Quadros mainly benefit from more precision (64bit) you can’t use with WebGL anyway. When i got my Titan X it was cheaper and more powerful than the Quadros, in terms of vram it is still overkill.

If you’re interested im releasing a IndexedVolume plugin soon, it boosts large scenes massively and with auto-instancing it can push the boundaries where the process would crash without.

1 Like