No matterport uses 3d scene (scanned photogrammetry)mesh with projection of cubemap
Camera moves like in 3d world no effect but fadeinandout
Im talking about 3dvista vr tour they using only cubemaps no meshes
No matterport uses 3d scene (scanned photogrammetry)mesh with projection of cubemap
Camera moves like in 3d world no effect but fadeinandout
Im talking about 3dvista vr tour they using only cubemaps no meshes