FBXLoader in v0.131.3 breaking model loading

The model’s material does not seem to be applied correctly (it’s still all good in v0.130.1).

Was there any breaking change to how the FBXLoader and LoadingManager works now? I’m using:

const manager = new LoadingManager()

const loader = new FBXLoader(manager)

to load my model.

Can u share archive or fiddle. codepen ?

Duplicate of No more textures on fbx models after version change

Will be fixed with the next release r132.

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