Hey gk,
I’ve a question.
(i’ll try to get a fiddle for it in a new post which may be quite difficult because the setup is long and involved)
i’ll try to make it simple…
what’s the best way to have multiple instances of what’s happening in the example code in one scene?
i have that working, as the code is run for every object(part) of my main group.
(i’m testing with just TWO right now)
only problem is the generated ‘clipped Geometry’ (sliced side) (not the main mesh) from the second gets put into the group from the first, so the dat_GUI (2 are made) controls from the first move parts from the second.
I’ve given each gui, gui folder, controller, plane, clipped plane geometry, object, all their own names according to the object they are used with.
where should i be looking to specifically make sure the new ones created are placed in their unique groups?
or how to direct them to be specific to the proper ones?
if this needs a fiddle or it’s own thread just let me know.
ill try. (part is in google blockly soo… hard to show)
mostly I’m talking about the code from line 134 to 173
and how that can be made unique for each object’s run through the code.
thanks.