where I need to pass two lines in traverse function? @aswwwcom
Thanks to all for guiding me I clear my first step
@aswwwcom @seanwasere @Chaser_Code
Mistake.
mesh[child.name]=object;
to
mesh[child.name]=child;
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ok thanks @Chaser_Code
Sir I thing more suppose if someone is selected normal map from down it works well and if I selected again None from dropdown how to pass default texture map so GLB looks again normal… @aswwwcom
check with it is null if there is no normal map then mesh.material.normalMap
value is null
That would be hint
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Thanks sir @aswwwcom