# \#splat

**URL:** https://discourse.threejs.org/tag/splat/1545.md

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## [How Can I Optimize Large 3D Gaussian Splat (.PLY) Scenes for Better Web Performance?](https://discourse.threejs.org/t/how-can-i-optimize-large-3d-gaussian-splat-ply-scenes-for-better-web-performance/93758)

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**Author:** [@Esmael\_Hooseiny1](https://discourse.threejs.org/u/Esmael_Hooseiny1)\
**Replies:** 2\
**Last updated:** [August 26, 2026, 2:05am UTC](https://discourse.threejs.org/t/how-can-i-optimize-large-3d-gaussian-splat-ply-scenes-for-better-web-performance/93758 "2026-08-26T02:05:20Z")

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Hi everyone, I’m working with large 3D Gaussian Splatting (3DGS) files, and I’m trying to figure out the best way to use them efficiently on the web, especially with Three.js. What are the best techniques for handling …

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## [3DBug Joomla Component is released!](https://discourse.threejs.org/t/3dbug-joomla-component-is-released/91609)

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**Author:** [@Confidant](https://discourse.threejs.org/u/Confidant)\
**Replies:** 0\
**Last updated:** [May 16, 2026, 7:03am UTC](https://discourse.threejs.org/t/3dbug-joomla-component-is-released/91609 "2026-05-16T07:03:31Z")

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I have been using Three.js with SparkJS heavily and I am very excited to announce the release of my first Joomla extension which uses it, 3DBug! Please visit the product page to learn more! 3DBug Studio Pro It lets …

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## [Mouthful of Dust: A Ned Kelly web experience](https://discourse.threejs.org/t/mouthful-of-dust-a-ned-kelly-web-experience/85925)

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**Author:** [@nickpaustianslv](https://discourse.threejs.org/u/nickpaustianslv)\
**Replies:** 0\
**Last updated:** [August 7, 2025, 12:02pm UTC](https://discourse.threejs.org/t/mouthful-of-dust-a-ned-kelly-web-experience/85925 "2025-08-07T12:02:00Z")

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Hi everyone, Mouthful of Dust is a web experience built with Three.js by Creative Studio | State Library Victoria in Australia. It focuses around artefacts of the infamous Australian bushranger Ned Kelly. The project …

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## [Threejs clipping planes on pointcloud / gaussian splatting](https://discourse.threejs.org/t/threejs-clipping-planes-on-pointcloud-gaussian-splatting/64881)

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**Author:** [@casamigos17](https://discourse.threejs.org/u/casamigos17)\
**Replies:** 0\
**Last updated:** [May 1, 2024, 1:12am UTC](https://discourse.threejs.org/t/threejs-clipping-planes-on-pointcloud-gaussian-splatting/64881 "2024-05-01T01:12:12Z")

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I need to clip data from a gaussian splatting. From what I understand, it follows a similar structure as a pointcloud. So any workflow that can help to make the clipping planes work on pointclouds might me a good startin…

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## [💦 Another Splat implementation for Threejs](https://discourse.threejs.org/t/another-splat-implementation-for-threejs/58883)

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**Author:** [@drcmda](https://discourse.threejs.org/u/drcmda)\
**Replies:** 7\
**Last updated:** [March 28, 2024, 4:29pm UTC](https://discourse.threejs.org/t/another-splat-implementation-for-threejs/58883 "2024-03-28T16:29:46Z")

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demo: Splats - CodeSandbox it is based on antimatter15 and has been reworked to integrate with threejs. each splat is a regular object3d and behaves as such it shares data when you use the same splat multiple times …
