# \#socketio

**URL:** https://discourse.threejs.org/tag/socketio/775.md

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## [Built the worlds smallest multiplayer first person shooter game engine](https://discourse.threejs.org/t/built-the-worlds-smallest-multiplayer-first-person-shooter-game-engine/83168)

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**Author:** [@crackedoutdev](https://discourse.threejs.org/u/crackedoutdev)\
**Replies:** 1\
**Last updated:** [May 29, 2025, 2:07am UTC](https://discourse.threejs.org/t/built-the-worlds-smallest-multiplayer-first-person-shooter-game-engine/83168 "2025-05-29T02:07:14Z")

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This is a fully functional networked first person shooter (FPS) built with Three.js, Socket.io, and Express. No game engine, no physics library, no build tools. Just vanilla HTML, CSS, and JavaScript. Core features: F…

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## [BlockCraft - A recreation of Minecraft Classic with Multiplayer](https://discourse.threejs.org/t/blockcraft-a-recreation-of-minecraft-classic-with-multiplayer/25391)

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**Author:** [@victoryqwei](https://discourse.threejs.org/u/victoryqwei)\
**Replies:** 0\
**Last updated:** [April 15, 2021, 10:34pm UTC](https://discourse.threejs.org/t/blockcraft-a-recreation-of-minecraft-classic-with-multiplayer/25391 "2021-04-15T22:34:07Z")

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Hey everyone! BlockCraft is a WebGL implementation of an infinite procedurally-generated voxel world that runs on the browser. This project originally spawned as a Minecraft Classic clone but has expanded to include mul…

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## [Cannonjs + websocket](https://discourse.threejs.org/t/cannonjs-websocket/15114)

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**Author:** [@Hoodgail\_Benjamin](https://discourse.threejs.org/u/Hoodgail_Benjamin)\
**Replies:** 5\
**Last updated:** [May 12, 2020, 4:59pm UTC](https://discourse.threejs.org/t/cannonjs-websocket/15114 "2020-05-12T16:59:11Z")

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hi can someone give me details on how i could make a wss game with cannons js? this is the link test to the game i’m workin on lenes.epizy.com or if u want to work wit me on the game please do :slight\_smile: thank you. …
