Bend entire scene
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4
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169
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August 20, 2023
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Transparent RT showing black background when scene background is image
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2
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170
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August 16, 2023
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How readRenderTargetPixels work?
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2
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120
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August 11, 2023
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CubeTexture from CubeRenderTarget not working in fragment shader
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0
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129
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August 10, 2023
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Feedback loop formed between Framebuffer and active Texture
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4
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176
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August 1, 2023
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How to read from a WebGLCubeRenderTarget?
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1
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102
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July 24, 2023
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WebGLRenderTarget depth in Chrome vs Firefox
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1
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105
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June 29, 2023
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Efficient Cube Texture Capture: Optimizing Render Targets and Cameras
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2
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134
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May 19, 2023
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Multi pass renderings double up shader compilation time?
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2
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184
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May 4, 2023
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iFFT Wave Generator
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5
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533
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April 3, 2023
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How to set up this post-processing pipeline with render targets?
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0
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275
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March 4, 2023
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Clear WebGLMultipleRenderTargets textures with different colors
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1
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137
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February 24, 2023
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Strange rings obscuring my Lines only when using Post Processing shaders?
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5
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184
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February 10, 2023
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DataTexture is flipped vertically, and flipY does not seem to work
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1
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572
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January 2, 2023
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Can't make horizontal and vertical blur render together
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2
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254
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December 20, 2022
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Keep transparency + Respect noBlend mode with UnrealBloomPass
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7
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536
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December 15, 2022
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LightNoise (selective bloom + noise)
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5
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2031
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October 17, 2022
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Using viewport with RenderTarget
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4
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587
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September 1, 2022
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What happened to my render target?
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3
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258
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May 30, 2022
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Texture glitch when rendering scene to texture (heads up display)
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1
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915
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May 1, 2022
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Reusing depth buffer of a RenderTarget
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5
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2490
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April 25, 2022
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How do I clear a WebGLRenderTarget texture?
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3
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1753
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April 23, 2022
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Apply depth buffer from render target to the next render
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3
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1551
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April 21, 2022
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Should I use POT size texture for render targets?
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2
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500
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April 18, 2022
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Is this line really setting CubeCamera render target encoding?
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1
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285
|
April 16, 2022
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Share the same texture uniform input and WebGLRenderTarget
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1
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420
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April 10, 2022
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How do I render directly from GPU to a 3DRenderTarget?
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6
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789
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April 7, 2022
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Why does WebGLRenderTarget.setSize call this.dispose()?
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5
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441
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March 30, 2022
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Property 'samples' does not exist on type 'WebGLRenderTarget'
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4
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518
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March 10, 2022
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[SOLVED] sRGB/HDR color values in postprocessing fragment shaders
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2
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1153
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February 4, 2022
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