# \#pixel

**URL:** https://discourse.threejs.org/tag/pixel/577.md

[Latest](https://discourse.threejs.org/latest.md) · [Categories](https://discourse.threejs.org/categories.md) · [Tags](https://discourse.threejs.org/tags.md)

---

## [What is the best way to \`pick\` in WebGPU?](https://discourse.threejs.org/t/what-is-the-best-way-to-pick-in-webgpu/69973)

<div class="topic-metadata">

**Author:** [@Bob\_Lil](https://discourse.threejs.org/u/Bob_Lil)\
**Replies:** 2\
**Last updated:** [August 28, 2024, 6:33am UTC](https://discourse.threejs.org/t/what-is-the-best-way-to-pick-in-webgpu/69973 "2024-08-28T06:33:54Z")

</div>

I’ve been exploring WebGPURenderer and I’m currently working on object picking within the scene. In previous WebGLRenderer, due to readPixel is sync, which may cause IO block type performance issue, choosing raycasting …

---

## [Pixelart texture becomes "fatter"](https://discourse.threejs.org/t/pixelart-texture-becomes-fatter/65904)

<div class="topic-metadata">

**Author:** [@JohnFrian](https://discourse.threejs.org/u/JohnFrian)\
**Replies:** 6\
**Last updated:** [May 23, 2024, 8:51pm UTC](https://discourse.threejs.org/t/pixelart-texture-becomes-fatter/65904 "2024-05-23T20:51:00Z")

</div>

Hey, first post. Been using three js on and off for a year or so now. Loving it! Anyway, having some issues with my pixel art texture in a super early project. This texture: Tl;dr: Rightmost part of the texture has …

---

## [Pixel particles - image slideshow](https://discourse.threejs.org/t/pixel-particles-image-slideshow/15787)

<div class="topic-metadata">

**Author:** [@scarscarin](https://discourse.threejs.org/u/scarscarin)\
**Replies:** 2\
**Last updated:** [June 1, 2020, 5:17pm UTC](https://discourse.threejs.org/t/pixel-particles-image-slideshow/15787 "2020-06-01T17:17:58Z")

</div>

Hi! Newbie here :slight\_smile: just started coding with javascript and trying to experiment with three.js I ran across this https://codepen.io/zadvorsky/pen/VaXqRW and costumized it to create a landing web-page with a s…

---

## [Bogus Roads - Lowrez Retrowave Racing](https://discourse.threejs.org/t/bogus-roads-lowrez-retrowave-racing/9117)

<div class="topic-metadata">

**Author:** [@KilledByAPixel](https://discourse.threejs.org/u/KilledByAPixel)\
**Replies:** 6\
**Last updated:** [April 6, 2020, 3:33pm UTC](https://discourse.threejs.org/t/bogus-roads-lowrez-retrowave-racing/9117 "2020-04-06T15:33:54Z")

</div>

Howdy everyone! I made a super lowfi 64x64 pixel synthwave game with threejs for lowrez game jam, check it out! Source code is available for download on the game’s page! I have …

---

## [Processing pixelShader doesn't work](https://discourse.threejs.org/t/processing-pixelshader-doesnt-work/8444)

<div class="topic-metadata">

**Author:** [@pierre999](https://discourse.threejs.org/u/pierre999)\
**Replies:** 0\
**Last updated:** [July 9, 2019, 4:33pm UTC](https://discourse.threejs.org/t/processing-pixelshader-doesnt-work/8444 "2019-07-09T16:33:34Z")

</div>

Hello everybody, I tried to add the PixelShader to my code but it seem’s to didn’t work. I add the script to my code and the shader to my js folder. I have no error. I paste my code juste here : Interactive Geo…

---

## [Saving data as pixel color in geometry](https://discourse.threejs.org/t/saving-data-as-pixel-color-in-geometry/5834)

<div class="topic-metadata">

**Author:** [@Wedad\_Anbtawi](https://discourse.threejs.org/u/Wedad_Anbtawi)\
**Replies:** 2\
**Last updated:** [January 24, 2019, 3:53am UTC](https://discourse.threejs.org/t/saving-data-as-pixel-color-in-geometry/5834 "2019-01-24T03:53:57Z")

</div>

Hello, so I’m trying to save data like x1,x2,x3,… (x1 is an array of 4 elements,…) as colors inside pixels. i.e. I need to have a geometry with pixels number = size of the data, pixel1 will get color including x1 using a…
