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It will get stuck when rendering the object for the first time
|
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2
|
109
|
June 4, 2024
|
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How to draw multiple line strips in one draw call?
|
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11
|
5097
|
June 3, 2024
|
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Considerations for loading large glb files
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9
|
1858
|
May 23, 2024
|
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Improve BufferGeometry display time with large number of polygons
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1
|
150
|
May 16, 2024
|
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Performance question 🚀
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0
|
150
|
April 22, 2024
|
|
How large can textures be for buildings in a city?
|
|
1
|
174
|
April 18, 2024
|
|
Excessive memory usage for GLTF file
|
|
12
|
3084
|
March 15, 2024
|
|
Load Performance using IndexDB
|
|
0
|
166
|
March 13, 2024
|
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How to optimize this instanced mesh in this three.js version.?
|
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2
|
190
|
March 13, 2024
|
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How to use InstancedMesh free of lag?
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|
3
|
230
|
March 13, 2024
|
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How to optimize this minecraft written in javascript
|
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9
|
851
|
March 12, 2024
|
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Is it just me or is Chrome performance slow and uses more memory compared to Edge
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5
|
2052
|
March 7, 2024
|
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When is InstancedMesh worth it in THREE?
|
|
3
|
2045
|
February 29, 2024
|
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Light and framerate
|
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8
|
665
|
February 27, 2024
|
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Virtual Showroom Portfolio
|
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4
|
1006
|
February 27, 2024
|
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High cpu - fan blowing [solved: avoid mix-blend-mode difference]
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17
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2663
|
January 29, 2024
|
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Want to display 100 land gltf model side by side
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|
20
|
496
|
January 23, 2024
|
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Benefits of implementing a Render Graph using ThreeJS
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|
5
|
610
|
January 22, 2024
|
|
Want to display 100 models
|
|
1
|
208
|
January 22, 2024
|
|
The only smart 3D mesh and model optimizer in the world for optimising 3JS
|
|
0
|
857
|
January 16, 2024
|
|
Model viewer performace test
|
|
15
|
736
|
January 12, 2024
|
|
FPS drop, performance issues
|
|
5
|
701
|
January 11, 2024
|
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3D model viwer freeze for a few milisconds
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2
|
242
|
January 1, 2024
|
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Help with post processing volumetric clouds
|
|
2
|
551
|
December 15, 2023
|
|
Weird performance on the deployed scene in reactjs
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|
5
|
308
|
December 15, 2023
|
|
Performance is poor when Loop a uniform
|
|
1
|
282
|
December 12, 2023
|
|
Left over MeshDepthMaterial after attempting to dispose entire scene
|
|
1
|
686
|
December 5, 2023
|
|
Issues with screen's FrameRates on different devices (Low-end and high-end)
|
|
6
|
1215
|
November 23, 2023
|
|
EffectComposer performance
|
|
13
|
1487
|
November 17, 2023
|
|
Random tiny compositor tasks causing dropped frames
|
|
6
|
511
|
November 11, 2023
|