# \#maya

**URL:** https://discourse.threejs.org/tag/maya/225.md

[Latest](https://discourse.threejs.org/latest.md) · [Categories](https://discourse.threejs.org/categories.md) · [Tags](https://discourse.threejs.org/tags.md)

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## [Rikio Portfolio showcase](https://discourse.threejs.org/t/rikio-portfolio-showcase/90962)

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**Author:** [@Rikio](https://discourse.threejs.org/u/Rikio)\
**Replies:** 0\
**Last updated:** [April 13, 2026, 4:34pm UTC](https://discourse.threejs.org/t/rikio-portfolio-showcase/90962 "2026-04-13T16:34:58Z")

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Hello, I have solid experience in real-time 3D development, focusing on WebGL (Three.js), Unity, and XR (VR/AR) applications. My work includes building interactive 3D visualizations, simulation systems, and performance-…

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## [How to export glTF from Maya? Any plugin for Mac users?](https://discourse.threejs.org/t/how-to-export-gltf-from-maya-any-plugin-for-mac-users/14795)

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**Author:** [@sytx.99](https://discourse.threejs.org/u/sytx.99)\
**Replies:** 5\
**Last updated:** [June 21, 2024, 7:36am UTC](https://discourse.threejs.org/t/how-to-export-gltf-from-maya-any-plugin-for-mac-users/14795 "2024-06-21T07:36:04Z")

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Hi! I’m a beginner at Three.js and I have a model with texture that I would like to export and load into Three.js. I have been looking into some Maya plugins so I could export glTF files but plugins like Babylonjs seem t…

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## [Portfolio - ZombieZombie](https://discourse.threejs.org/t/portfolio-zombiezombie/55608)

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**Author:** [@Kpow\_636](https://discourse.threejs.org/u/Kpow_636)\
**Replies:** 1\
**Last updated:** [September 1, 2023, 10:19pm UTC](https://discourse.threejs.org/t/portfolio-zombiezombie/55608 "2023-09-01T22:19:13Z")

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Hi, This is my first Threejs project on my portfolio website, thought id share it here … https://www.louisrossouw.com/ its extremely simple and repetitive mini game, just collect the balls, don’t get touched…

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## [Can I Import object to editor with multiple materials without code?](https://discourse.threejs.org/t/can-i-import-object-to-editor-with-multiple-materials-without-code/32277)

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**Author:** [@FrankTheGame](https://discourse.threejs.org/u/FrankTheGame)\
**Replies:** 1\
**Last updated:** [December 2, 2021, 8:55am UTC](https://discourse.threejs.org/t/can-i-import-object-to-editor-with-multiple-materials-without-code/32277 "2021-12-02T08:55:54Z")

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I am a 3D designer that is new to threejs Is it possible for me to upload some models to the threejs editor from Maya or Blender without using code, just Import the model into the editor so I can make sure it’s working?…

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## [Quill to GLTF Bug](https://discourse.threejs.org/t/quill-to-gltf-bug/18033)

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**Author:** [@blss](https://discourse.threejs.org/u/blss)\
**Replies:** 5\
**Last updated:** [August 21, 2020, 12:41am UTC](https://discourse.threejs.org/t/quill-to-gltf-bug/18033 "2020-08-21T00:41:23Z")

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Hello! I am trying to get quill VR animations into a GLTF format. My pipeline right now is quill → FBX → Maya → Sketchfab → GLTF. Everything seems to be working smoothly with the animations while inside Quill, Maya, an…

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## [Maya files for JSONLoader](https://discourse.threejs.org/t/maya-files-for-jsonloader/1756)

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**Author:** [@may](https://discourse.threejs.org/u/may)\
**Replies:** 11\
**Last updated:** [March 12, 2020, 5:18pm UTC](https://discourse.threejs.org/t/maya-files-for-jsonloader/1756 "2020-03-12T17:18:43Z")

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Hi there! I’m quite new to three.js so maybe my problem has a simple solution. What I’m trying to do is use a JSONLoader and use geometry from Maya 2018. When I export models from Maya I’m using this plug-in → https:/…

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## [Export animation from maya to three.js?](https://discourse.threejs.org/t/export-animation-from-maya-to-three-js/10181)

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**Author:** [@dogfood](https://discourse.threejs.org/u/dogfood)\
**Replies:** 4\
**Last updated:** [March 12, 2020, 5:11pm UTC](https://discourse.threejs.org/t/export-animation-from-maya-to-three-js/10181 "2020-03-12T17:11:21Z")

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How can I export animation from maya to three.js?

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## [Importing animation with different root jointOrientation then 0,0,0 causes model to twist and turn](https://discourse.threejs.org/t/importing-animation-with-different-root-jointorientation-then-0-0-0-causes-model-to-twist-and-turn/7602)

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**Author:** [@ODzenis](https://discourse.threejs.org/u/ODzenis)\
**Replies:** 5\
**Last updated:** [May 20, 2019, 12:09pm UTC](https://discourse.threejs.org/t/importing-animation-with-different-root-jointorientation-then-0-0-0-causes-model-to-twist-and-turn/7602 "2019-05-20T12:09:15Z")

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Problem is as fallows. Using Mixamo skeleton animation - root joint rotations are not 0,0,0 but jointOrientation are 0,0,0 - so importing it into three.js editor - it displays all properly. https://monosnap.com/file/…

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## [Display 3D Model in web using Three.js](https://discourse.threejs.org/t/display-3d-model-in-web-using-three-js/6116)

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**Author:** [@walaamedhat](https://discourse.threejs.org/u/walaamedhat)\
**Replies:** 2\
**Last updated:** [February 14, 2019, 6:57am UTC](https://discourse.threejs.org/t/display-3d-model-in-web-using-three-js/6116 "2019-02-14T06:57:07Z")

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I have an Idea and I have some questions about it I have a model simulated in Maya and I want to display it in Web with some controllers. I searched about it, Everything talk about Three.js and I searched about a tutor…

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## [Educational interactive 3D website using Maya and Three.js](https://discourse.threejs.org/t/educational-interactive-3d-website-using-maya-and-three-js/5146)

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**Author:** [@darcypaterson](https://discourse.threejs.org/u/darcypaterson)\
**Replies:** 5\
**Last updated:** [December 12, 2018, 8:54pm UTC](https://discourse.threejs.org/t/educational-interactive-3d-website-using-maya-and-three-js/5146 "2018-12-12T20:54:26Z")

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I just finished an interactive 3D educational site for Global Traffic Group. The site aims to bring awareness to drivers about their blind spots. It uses 3D to help facilitate the experience. Check it out, http://blindpo…

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## [Junkyard Robot Boy](https://discourse.threejs.org/t/junkyard-robot-boy/4111)

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**Author:** [@Gerard\_Baldsing](https://discourse.threejs.org/u/Gerard_Baldsing)\
**Replies:** 0\
**Last updated:** [September 13, 2018, 3:47am UTC](https://discourse.threejs.org/t/junkyard-robot-boy/4111 "2018-09-13T03:47:23Z")

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Hey Everyone Here is a project I’ve been working on for a while: https://junkyardrobotboy.com/ Its all about my Road to Web-XR and my pipeline from taking a charcater - who has physically based shading character rig …

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## [Why does the material drop transparency settings when exporting from Maya?](https://discourse.threejs.org/t/why-does-the-material-drop-transparency-settings-when-exporting-from-maya/4041)

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**Author:** [@darcypaterson](https://discourse.threejs.org/u/darcypaterson)\
**Replies:** 3\
**Last updated:** [September 7, 2018, 5:46pm UTC](https://discourse.threejs.org/t/why-does-the-material-drop-transparency-settings-when-exporting-from-maya/4041 "2018-09-07T17:46:00Z")

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Wondering if anyone has experience with exporting from Maya to threejs. Specifically: I’m exporting .obj and .mtl files and converting them with obj2gltf The scene has models with semi-transparent material settings. T…
