Lighting artifacts with gltf model
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7
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1022
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September 30, 2021
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Were there major lighting bugs fixed in Lambert or Phong since r109?
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3
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932
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August 31, 2021
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Lighting for interior
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6
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4718
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August 16, 2021
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Constant light to all object
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14
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3123
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July 17, 2021
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Environment works only in the first component
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0
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367
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June 29, 2021
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Multicolor fog (or fog affected by light color)?
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14
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4055
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June 7, 2021
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Different light setting for each child
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10
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1767
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May 18, 2021
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Cannot get HDRI Lighting to work with RGBELoader
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7
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6644
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April 28, 2021
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How to achieve this kind of camera and rendering?
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2
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482
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March 16, 2021
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Replicating example from alteredqualia with threejs
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1
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534
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February 17, 2021
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Light probes (r104)
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12
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4389
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February 2, 2021
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Missing Specular Light Color
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1
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763
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January 24, 2021
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Improving the visual appearance of an obj / stl in a scene with a base, lighting and shadows
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9
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1718
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November 20, 2020
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How to get proper lighting configuration for a custom GLTF viewer?
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2
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1438
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October 30, 2020
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Lighting effect
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7
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1022
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October 22, 2020
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Why does using the cubetexture generated by a cubecamera as an environment map render the 3D model as a dark shiny object?
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3
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1216
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October 18, 2020
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Using GLTF correctly
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1
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697
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October 7, 2020
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Scene gets really really dark in THREEJS but look bright in blender
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4
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3382
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October 6, 2020
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HemisphereLight as in the three.js editor
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2
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745
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August 31, 2020
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Sun (directional light) system suggestions
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5
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3238
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August 14, 2020
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Creating 3D viewer similar to mixedRealityviewer or sketchFab
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9
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2111
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July 7, 2020
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How to achieve a look similar to Windows 3D Viewer?
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3
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2170
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July 7, 2020
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Looking for some help to texture and light a scene
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4
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584
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July 22, 2020
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Help in making model realistic
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6
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2181
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June 30, 2020
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Help with Lighting Controls
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4
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1736
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June 23, 2020
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3ds Max GLTF Scene Setup
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3
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2496
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June 16, 2020
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How to create similar texture and light effect?
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4
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3930
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June 4, 2020
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Lighting in a Room
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5
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1675
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May 8, 2020
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How would you approach this situation in terms of setting up lighting
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0
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774
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April 24, 2020
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Can't get shadows to work
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8
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2367
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April 22, 2020
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