InstancedMesh Usage With Multiple Meshed GLTF Model
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3
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1752
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December 26, 2022
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Vertexless Instancing
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6
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1507
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December 18, 2022
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R147 Instancing with Shadows
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6
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952
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December 6, 2022
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Shadow for instances
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20
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5458
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December 5, 2022
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Is it possible to optimize instances - add/remove instance dynamically?
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6
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1019
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November 16, 2022
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Is it possible to instance a complete GLTF that is imported to three.js
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7
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6772
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November 8, 2022
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Particles running TERRIBLE on Chrome
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5
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843
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September 28, 2022
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TetraFlow (Three.js + Tone.js)
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1
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2011
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September 17, 2022
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Field of grass swaying in the wind
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4
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8245
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July 11, 2022
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InstancedMesh vs. InstancedBufferGeometry
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8
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6569
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July 10, 2022
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How to use InstancedBufferAttribute with Uint8Array?
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2
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568
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June 9, 2022
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CYBER ETHNO (wind simulation)
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14
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2881
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May 22, 2022
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InstancedMesh + HeightMaps
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4
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789
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May 5, 2022
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Instancing for certain meshes in a complex scene loaded from a GLTF file
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1
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440
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March 25, 2022
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How to have different sizes of instanced Mesh?
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2
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2271
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July 14, 2021
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Changing number of instance for InstancedBufferGeometry
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5
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2738
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March 21, 2022
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Singularity - Interactive music video
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0
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662
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February 20, 2022
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Minimizing draw calls: Many objects with different textures
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0
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517
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February 3, 2022
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Animated Infographic (A star with 4k beams)
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9
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2160
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December 17, 2021
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Using LineSegmentsGeometry + LineMaterial in an instanced mesh
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0
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1305
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November 25, 2021
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How to assign previous material to the every instance in InstancedMesh?
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0
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623
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September 30, 2021
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Instancied object disappear when init point out of camera, how to change?
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1
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593
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September 9, 2021
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MeshSurfaceSampler - incorrect position
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2
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1038
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August 23, 2021
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Combine mesh material with line material in instnanced mesh
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1
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1009
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August 23, 2021
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`InstancedBufferGeometry` set matrix
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2
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919
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August 16, 2021
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UserData Attributes in Instancing
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2
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785
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June 24, 2021
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Multiple instancing object on a page threejs
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1
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814
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June 22, 2021
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InstancedUniformsMesh - set shader uniform values per instance
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6
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4666
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June 19, 2021
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How to display fat lines edges with instanced buffer geometry?
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5
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1512
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May 17, 2021
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InstancedBufferGeometry recalculating normals after vertex transform
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1
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616
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April 24, 2021
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