# \#hcap

**URL:** https://discourse.threejs.org/tag/hcap/1207.md

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## [Shader transparency not honoured after playing video](https://discourse.threejs.org/t/shader-transparency-not-honoured-after-playing-video/35834)

<div class="topic-metadata">

**Author:** [@Arthur](https://discourse.threejs.org/u/Arthur)\
**Replies:** 3\
**Last updated:** [August 12, 2023, 11:49am UTC](https://discourse.threejs.org/t/shader-transparency-not-honoured-after-playing-video/35834 "2023-08-12T11:49:12Z")

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TLDR: after playing a heavy holographic video file (MRCS ) in an 8th Wall / THREE.js app, shader transparency stops working. Hi all, I’m currently working on an AR project using 8th Wall. The project contains 2 hologr…
