# \#hardware

**URL:** https://discourse.threejs.org/tag/hardware/364.md

[Latest](https://discourse.threejs.org/latest.md) · [Categories](https://discourse.threejs.org/categories.md) · [Tags](https://discourse.threejs.org/tags.md)

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## [Lenovo Laptop and Three.js](https://discourse.threejs.org/t/lenovo-laptop-and-three-js/75427)

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**Author:** [@phil\_crowther](https://discourse.threejs.org/u/phil_crowther)\
**Replies:** 3\
**Last updated:** [December 20, 2024, 11:17pm UTC](https://discourse.threejs.org/t/lenovo-laptop-and-three-js/75427 "2024-12-20T23:17:19Z")

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I recently purchased a Lenovo Legion laptop with the same specs as in this PCMag review. However, I was disappointed to find that the fps for my three.js animations was far short of my target of 60fps. The GPU usage in…

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## [Advise on laptop and hardware](https://discourse.threejs.org/t/advise-on-laptop-and-hardware/74575)

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**Author:** [@Cristian\_Sagula](https://discourse.threejs.org/u/Cristian_Sagula)\
**Replies:** 0\
**Last updated:** [November 29, 2024, 2:11pm UTC](https://discourse.threejs.org/t/advise-on-laptop-and-hardware/74575 "2024-11-29T14:11:12Z")

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Hello! I have a question, I will be buying a laptop, I’m between a MacBook Pro - M2 Pro y Max 16’ and a gamer notebook for example ASUS ROG Strix G18 18" NEBULA UHD GAMING LAPTOP - 32GB RAM - 1TB SSD I like Mac better, …

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## [WebGPU - Hardware Requirements?](https://discourse.threejs.org/t/webgpu-hardware-requirements/70165)

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**Author:** [@phil\_crowther](https://discourse.threejs.org/u/phil_crowther)\
**Replies:** 37\
**Last updated:** [September 6, 2024, 9:19pm UTC](https://discourse.threejs.org/t/webgpu-hardware-requirements/70165 "2024-09-06T21:19:56Z")

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I recently attempted to update several of my programs from r167 to r168. However, they are either running incredibly slow or giving odd errors, such as that for the first line, i.e.: \<!doctype html\> “A valid external …

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## [Limit gpu usage to test compatibility](https://discourse.threejs.org/t/limit-gpu-usage-to-test-compatibility/66724)

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**Author:** [@XIANGYU\_MENG](https://discourse.threejs.org/u/XIANGYU_MENG)\
**Replies:** 1\
**Last updated:** [June 12, 2024, 12:34pm UTC](https://discourse.threejs.org/t/limit-gpu-usage-to-test-compatibility/66724 "2024-06-12T12:34:20Z")

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Hi community, I’m using RTX4060,is it possible to limit gpu performance(usage) so that i can test project like it is on lower-end gpu pc?

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## [Minimum system requirements for Three.js](https://discourse.threejs.org/t/minimum-system-requirements-for-three-js/58649)

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**Author:** [@Shishir](https://discourse.threejs.org/u/Shishir)\
**Replies:** 4\
**Last updated:** [December 28, 2023, 11:07am UTC](https://discourse.threejs.org/t/minimum-system-requirements-for-three-js/58649 "2023-12-28T11:07:29Z")

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Hi, Is there a minimum system requirements specification for Three.js? We are searching for such a document so that we can use that to supply with our product documentation for customers to add vCPUs or GPU memory acco…

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## [Good runtime environment for compuer?](https://discourse.threejs.org/t/good-runtime-environment-for-compuer/49013)

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**Author:** [@Attila\_Schroeder](https://discourse.threejs.org/u/Attila_Schroeder)\
**Replies:** 7\
**Last updated:** [May 12, 2023, 9:29am UTC](https://discourse.threejs.org/t/good-runtime-environment-for-compuer/49013 "2023-05-12T09:29:14Z")

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On my tablet, i’m reaching the performance limits with my app. My problem is that i haven’t found a comparable development server on my computer as i use on my tablet. I use ksweb on my tablet. Visual studio code uses th…

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## [Hardware requirements for headless rendering](https://discourse.threejs.org/t/hardware-requirements-for-headless-rendering/40955)

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**Author:** [@Krayyem](https://discourse.threejs.org/u/Krayyem)\
**Replies:** 0\
**Last updated:** [August 2, 2022, 9:01am UTC](https://discourse.threejs.org/t/hardware-requirements-for-headless-rendering/40955 "2022-08-02T09:01:09Z")

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Im about building a cloud server that join and render multiple .FBX files into video scenes. FBX files are dynamic, and scenes are different so. The rendering part will be a headless browser that capture multiple images…

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## [Apple M1 or PC with graphic card for large 4K TV Three.js visualisation](https://discourse.threejs.org/t/apple-m1-or-pc-with-graphic-card-for-large-4k-tv-three-js-visualisation/36053)

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**Author:** [@Stijn\_De\_Witte](https://discourse.threejs.org/u/Stijn_De_Witte)\
**Replies:** 0\
**Last updated:** [March 17, 2022, 8:21am UTC](https://discourse.threejs.org/t/apple-m1-or-pc-with-graphic-card-for-large-4k-tv-three-js-visualisation/36053 "2022-03-17T08:21:25Z")

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We are building a Three.js 3D configurator for closets. Our clients wants to showcase the configurator on multiple large 4K TV screens in its showroom. We are not sure which hardware we should recommend. We will be tes…

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## [VR development on Apple silicon M1 pro/max?](https://discourse.threejs.org/t/vr-development-on-apple-silicon-m1-pro-max/33225)

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**Author:** [@revyTH](https://discourse.threejs.org/u/revyTH)\
**Replies:** 9\
**Last updated:** [January 3, 2022, 3:50pm UTC](https://discourse.threejs.org/t/vr-development-on-apple-silicon-m1-pro-max/33225 "2022-01-03T15:50:03Z")

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Hi guys, I was wondering if it is possible to develop VR applications on new Apple M1 pro/max chips…right now there is no support for external GPU (eGPU) so you are forced to use the internal GPU. What do you think, will…

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## [Working around the Low Aliased Pointsize on the new M1 Macbook Pros](https://discourse.threejs.org/t/working-around-the-low-aliased-pointsize-on-the-new-m1-macbook-pros/26819)

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**Author:** [@duhaime](https://discourse.threejs.org/u/duhaime)\
**Replies:** 2\
**Last updated:** [June 1, 2021, 9:10pm UTC](https://discourse.threejs.org/t/working-around-the-low-aliased-pointsize-on-the-new-m1-macbook-pros/26819 "2021-06-01T21:10:40Z")

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I’ve heard from a friend that the new M1 MacBook Pros have an aliased point size range of \[0, 64\], which is much smaller than older devices (e.g. my 2015 MacBook Pro has a range of \[0, 255.875\] according to https://webgl…

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## [Decay on light with animated intensity is randomly not rendering correctly](https://discourse.threejs.org/t/decay-on-light-with-animated-intensity-is-randomly-not-rendering-correctly/22329)

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**Author:** [@adevart](https://discourse.threejs.org/u/adevart)\
**Replies:** 3\
**Last updated:** [January 12, 2021, 10:51am UTC](https://discourse.threejs.org/t/decay-on-light-with-animated-intensity-is-randomly-not-rendering-correctly/22329 "2021-01-12T10:51:02Z")

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I came across an unusual issue when animating a pointlight’s intensity with a fixed decay value. At random, the light will render without the correct decay and renders a much brighter light. What’s really unusual is th…

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## [Artificial Browser Limitations and The Best Gaming Rig for WebGL?](https://discourse.threejs.org/t/artificial-browser-limitations-and-the-best-gaming-rig-for-webgl/17586)

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**Author:** [@DanteXD](https://discourse.threejs.org/u/DanteXD)\
**Replies:** 5\
**Last updated:** [August 10, 2020, 9:21pm UTC](https://discourse.threejs.org/t/artificial-browser-limitations-and-the-best-gaming-rig-for-webgl/17586 "2020-08-10T21:21:25Z")

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Often times, when hearing enthusiasts talk about computing, they often discuss how various portions of the computer are ‘bottle-necked’ by certain hardware. Certain aspects of the system hardware are far more important f…

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## [Fragment shader normal artifacts appearing on specific GPU](https://discourse.threejs.org/t/fragment-shader-normal-artifacts-appearing-on-specific-gpu/17615)

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**Author:** [@molzer](https://discourse.threejs.org/u/molzer)\
**Replies:** 5\
**Last updated:** [August 4, 2020, 3:36pm UTC](https://discourse.threejs.org/t/fragment-shader-normal-artifacts-appearing-on-specific-gpu/17615 "2020-08-04T15:36:13Z")

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I am calculating normals from an RGB encoded height map: float unpackFactor = vec3(256.0 \* 255.0, 255.0, 255.0 / 256.0); float unpackOffset = -32768.0; Therefore I edited the phong shader built-in dHdxy\_fwd() functi…

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## [Hardware acceleration bug](https://discourse.threejs.org/t/hardware-acceleration-bug/13767)

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**Author:** [@KramRul](https://discourse.threejs.org/u/KramRul)\
**Replies:** 1\
**Last updated:** [March 24, 2020, 10:19am UTC](https://discourse.threejs.org/t/hardware-acceleration-bug/13767 "2020-03-24T10:19:49Z")

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Faced with a problem that occurs after loading a scene (which contains textures for overlaying on the background) from a json file into a project being developed. The problem is that the lower half of the scene is displa…

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## [Threejs does not work on Macbook Pro 16in using Chrome](https://discourse.threejs.org/t/threejs-does-not-work-on-macbook-pro-16in-using-chrome/12177)

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**Author:** [@makman](https://discourse.threejs.org/u/makman)\
**Replies:** 4\
**Last updated:** [February 13, 2020, 5:32pm UTC](https://discourse.threejs.org/t/threejs-does-not-work-on-macbook-pro-16in-using-chrome/12177 "2020-02-13T17:32:44Z")

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Can anyone please help me report this bug! I am not sure how to do so… If you are using a Macbook Pro 16in and Chrome and have several tabs open, when you switch between tabs the window that has a threejs scene will bre…

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## [How to detect lacking hardware to prevent crashes for users](https://discourse.threejs.org/t/how-to-detect-lacking-hardware-to-prevent-crashes-for-users/10895)

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**Author:** [@okonno](https://discourse.threejs.org/u/okonno)\
**Replies:** 3\
**Last updated:** [November 18, 2019, 2:03pm UTC](https://discourse.threejs.org/t/how-to-detect-lacking-hardware-to-prevent-crashes-for-users/10895 "2019-11-18T14:03:55Z")

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I have a backup comp, an old 2011 Mac that actually ran three.js fine in Firefox until recently. Recently the render loop freezes the entire OS solid. It runs the latest ECMAscript though, so I’m wondering what other k…

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## [Best Laptop Specifications for GL Coding](https://discourse.threejs.org/t/best-laptop-specifications-for-gl-coding/9559)

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**Author:** [@shakena](https://discourse.threejs.org/u/shakena)\
**Replies:** 10\
**Last updated:** [September 10, 2019, 2:21pm UTC](https://discourse.threejs.org/t/best-laptop-specifications-for-gl-coding/9559 "2019-09-10T14:21:41Z")

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Hi All, buying a new Laptop, does anyone have some advice on the minimal / avarage / top specifications of for instance graphic card, processor and ram looking forward to hear from you…

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## [Does Three.js have Mali T860 support?](https://discourse.threejs.org/t/does-three-js-have-mali-t860-support/2746)

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**Author:** [@diablo](https://discourse.threejs.org/u/diablo)\
**Replies:** 1\
**Last updated:** [May 7, 2018, 4:06am UTC](https://discourse.threejs.org/t/does-three-js-have-mali-t860-support/2746 "2018-05-07T04:06:39Z")

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The ARM Mali-T860 MP4 supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.1. Will three.js run within Linux, with this T860 GPU ?

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## [GPGPU strange behavior on different hardware](https://discourse.threejs.org/t/gpgpu-strange-behavior-on-different-hardware/1529)

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**Author:** [@Mikoval](https://discourse.threejs.org/u/Mikoval)\
**Replies:** 7\
**Last updated:** [December 28, 2017, 3:31pm UTC](https://discourse.threejs.org/t/gpgpu-strange-behavior-on-different-hardware/1529 "2017-12-28T15:31:07Z")

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Hi, I am trying to have a cloth simulated on the GPU. Everything works great on my computer, however when viewing from my phone I get some very strange behavior. Basically the cloth collapses into its center. I have impl…
