gl_FragColor to out in shader material
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4
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960
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June 25, 2021
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Come build a space strategy MMO with us in Three.js / React
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4
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837
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June 17, 2021
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Screen position accuracy problem in shader
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4
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977
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January 25, 2021
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Rollup build setup to import glsl files and three.js examples
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4
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5622
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August 26, 2020
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textureSize() - Error Fragment Shader
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5
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3487
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July 8, 2020
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GLSL HARD Problem: Dynamically calculated normals in shader work on wrong axis
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0
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612
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June 25, 2020
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Restricted colors with ShaderMaterial?
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1
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1326
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February 4, 2020
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How to scale shader sprite size to world coords?-
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0
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593
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December 1, 2019
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Learn GLSL Shaders from Scratch
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1
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1391
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November 10, 2019
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How to return values from shaders
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6
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3061
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June 11, 2019
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Bringing Soft and Fluid Body Vertex Animations from HoudiniFX to ThreeJS
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0
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1851
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May 7, 2019
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How Would You Approach This?
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7
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1308
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April 24, 2019
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Learning webgl_custom_attributes example
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2
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581
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February 26, 2019
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Using ShaderMaterial to write trivial shader causes rendering z-buffer weirdness
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11
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1275
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February 6, 2019
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Is it possible to access the vertex/fragment shaders in formatted form?
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2
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486
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February 3, 2019
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How to setup Shader to make waves
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10
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3560
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January 23, 2019
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Where are built-in GLSL variables documented?
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4
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931
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November 9, 2018
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dFdx and dFdy not found in WebGL2 context
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2
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914
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July 29, 2018
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Making texture fill faces
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3
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821
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May 13, 2018
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Porting frame buffer Shadertoy to three.js
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7
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1950
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September 13, 2017
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Reading texture values from for loop
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0
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721
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September 5, 2017
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Rendering a gradient material using threejs and GLSL
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3
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5596
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July 26, 2017
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Calculate vertex normals for indexed PlaneBufferGeometry in vertex shader after displacement
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6
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3404
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May 31, 2017
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Basic Feedback and Buffer Implementation with GLSL Shaders
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3
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3685
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May 29, 2017
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Setting the values of a struct array
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5
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3291
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May 24, 2017
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No functions in shaders?
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2
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4136
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May 20, 2017
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Shadows on custom shader
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7
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3419
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May 16, 2017
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A library I pushed on github concerning an easier way to write shaders for Three.js :)
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0
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959
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May 14, 2017
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