How Would You Approach This?
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7
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913
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April 24, 2019
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Learning webgl_custom_attributes example
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2
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430
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February 26, 2019
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Using ShaderMaterial to write trivial shader causes rendering z-buffer weirdness
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11
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996
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February 6, 2019
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Is it possible to access the vertex/fragment shaders in formatted form?
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2
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390
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February 3, 2019
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How to setup Shader to make waves
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10
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2802
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January 23, 2019
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Where are built-in GLSL variables documented?
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4
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676
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November 9, 2018
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dFdx and dFdy not found in WebGL2 context
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2
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689
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July 29, 2018
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Making texture fill faces
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3
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588
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May 13, 2018
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Porting frame buffer Shadertoy to three.js
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7
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1620
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September 13, 2017
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Reading texture values from for loop
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0
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599
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September 5, 2017
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Rendering a gradient material using threejs and GLSL
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3
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4711
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July 26, 2017
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Calculate vertex normals for indexed PlaneBufferGeometry in vertex shader after displacement
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6
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2962
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May 31, 2017
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Basic Feedback and Buffer Implementation with GLSL Shaders
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3
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3020
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May 29, 2017
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Setting the values of a struct array
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5
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2586
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May 24, 2017
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No functions in shaders?
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2
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3426
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May 20, 2017
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Shadows on custom shader
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7
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2924
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May 16, 2017
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A library I pushed on github concerning an easier way to write shaders for Three.js :)
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0
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806
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May 14, 2017
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