# \#ffmepg

**URL:** https://discourse.threejs.org/tag/ffmepg/706.md

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## [Attempting to make Universal Rendering thingy for WebGL + Canvas2D with ffmpeg](https://discourse.threejs.org/t/attempting-to-make-universal-rendering-thingy-for-webgl-canvas2d-with-ffmpeg/11126)

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**Author:** [@wonglok831](https://discourse.threejs.org/u/wonglok831)\
**Replies:** 2\
**Last updated:** [December 2, 2019, 7:57am UTC](https://discourse.threejs.org/t/attempting-to-make-universal-rendering-thingy-for-webgl-canvas2d-with-ffmpeg/11126 "2019-12-02T07:57:14Z")

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https://ec2-renderer.wonglok.com/ Here’s my journey: I try out headless-gl and then apply it to threejs rendering and then I use canvas 2d to generate text and then I use ffmpeg to compile the videos out and then …
