# \#fbxloader

**URL:** https://discourse.threejs.org/tag/fbxloader/845.md

[Latest](https://discourse.threejs.org/latest.md) · [Categories](https://discourse.threejs.org/categories.md) · [Tags](https://discourse.threejs.org/tags.md)

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## [\[HELP\] FBXLoader SkinnedMesh does not scale with the model?](https://discourse.threejs.org/t/help-fbxloader-skinnedmesh-does-not-scale-with-the-model/18017)

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**Author:** [@ViniciusFranciscoXavier](https://discourse.threejs.org/u/ViniciusFranciscoXavier)\
**Replies:** 4\
**Last updated:** [January 3, 2026, 3:47pm UTC](https://discourse.threejs.org/t/help-fbxloader-skinnedmesh-does-not-scale-with-the-model/18017 "2026-01-03T15:47:32Z")

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Problem URL: https://viniciusfxavier.github.io/threejs/learning-3-test/dist/index.html Source Code: https://github.com/ViniciusFXavier/threejs/blob/e5605428da908a1c1534c7f93af96c09de90f436/learning-3-test/src/index.ts#L…

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## [Immersive Open-World Personal Portfolio ](https://discourse.threejs.org/t/immersive-open-world-personal-portfolio/76354)

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**Author:** [@Ananthuvng](https://discourse.threejs.org/u/Ananthuvng)\
**Replies:** 3\
**Last updated:** [January 11, 2025, 5:13pm UTC](https://discourse.threejs.org/t/immersive-open-world-personal-portfolio/76354 "2025-01-11T17:13:50Z")

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Ever wanted to experience a portfolio like a game? My open-world portfolio lets you explore a dynamic environment while discovering my work in a playful and engaging way. checkout ananthuvng.info

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## [Unable to load .fbx or .gltf file, while .stl file is working with no issue](https://discourse.threejs.org/t/unable-to-load-fbx-or-gltf-file-while-stl-file-is-working-with-no-issue/70012)

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**Author:** [@umgst](https://discourse.threejs.org/u/umgst)\
**Replies:** 5\
**Last updated:** [August 29, 2024, 6:20am UTC](https://discourse.threejs.org/t/unable-to-load-fbx-or-gltf-file-while-stl-file-is-working-with-no-issue/70012 "2024-08-29T06:20:38Z")

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I have 3 files to be loaded into the scene (.stl, .fbx, .gltf). All these files are located in the same directory. I am facing no issue while loading .stl, but for .fbx and .gltf I get the error 404. Not sure whats cau…

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## [I used fbxloader and treejs, but the original color of fbx is not applied](https://discourse.threejs.org/t/i-used-fbxloader-and-treejs-but-the-original-color-of-fbx-is-not-applied/60701)

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**Author:** [@cheonkyu420](https://discourse.threejs.org/u/cheonkyu420)\
**Replies:** 3\
**Last updated:** [January 25, 2024, 7:20am UTC](https://discourse.threejs.org/t/i-used-fbxloader-and-treejs-but-the-original-color-of-fbx-is-not-applied/60701 "2024-01-25T07:20:10Z")

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The color of the original fbx file is not applied when I ran it with this source. Leaflet and Three.js Integration #map { height: 300vh; } #three-…

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## [Material animations with FBX format](https://discourse.threejs.org/t/material-animations-with-fbx-format/48501)

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**Author:** [@patmat](https://discourse.threejs.org/u/patmat)\
**Replies:** 0\
**Last updated:** [February 27, 2023, 7:16pm UTC](https://discourse.threejs.org/t/material-animations-with-fbx-format/48501 "2023-02-27T19:16:02Z")

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Is it possible to animate a material’s properties, like “emissiveIntensity” or “color”, when using the FBX file format. I know that material animations are not supported by the GLTF format but was wondering if it was pos…

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## [Issue with FBXLoader.js](https://discourse.threejs.org/t/issue-with-fbxloader-js/24811)

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**Author:** [@snp](https://discourse.threejs.org/u/snp)\
**Replies:** 3\
**Last updated:** [January 25, 2022, 7:04pm UTC](https://discourse.threejs.org/t/issue-with-fbxloader-js/24811 "2022-01-25T19:04:00Z")

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Hi, I am new in three.js. I am loading .fbx models by downloading from threejs download section but facing below error: (intermediate value).copy(...).invert is not a function at generateTransform (FBXLoader.js:4094…

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## [Fit model to window in traverse and FBXLoader()](https://discourse.threejs.org/t/fit-model-to-window-in-traverse-and-fbxloader/31497)

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**Author:** [@Tosyk](https://discourse.threejs.org/u/Tosyk)\
**Replies:** 0\
**Last updated:** [November 5, 2021, 9:01pm UTC](https://discourse.threejs.org/t/fit-model-to-window-in-traverse-and-fbxloader/31497 "2021-11-05T21:01:18Z")

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hi, I use this function: const fitCameraToObject = function ( object, offset, orbitControls ) { const boundingBox = new THREE.Box3(); boundingBox.setFromObject( object ); console.log( 'THREE.Box3 / bound…

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## [Can't add animation fbx to a 3d model fbx character](https://discourse.threejs.org/t/cant-add-animation-fbx-to-a-3d-model-fbx-character/31433)

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**Author:** [@Ryan\_Kang](https://discourse.threejs.org/u/Ryan_Kang)\
**Replies:** 0\
**Last updated:** [November 4, 2021, 12:21am UTC](https://discourse.threejs.org/t/cant-add-animation-fbx-to-a-3d-model-fbx-character/31433 "2021-11-04T00:21:59Z")

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I have downloaded a character and an animation without skin from mixamo. I have tried it below but the 3d model only stands in Tmodel and not moving at all. I didn’t see any errors. Could you help me what I should do to …

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## [Loading 3D models from express(server)](https://discourse.threejs.org/t/loading-3d-models-from-express-server/28854)

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**Author:** [@EdgarHovsepyan](https://discourse.threejs.org/u/EdgarHovsepyan)\
**Replies:** 4\
**Last updated:** [August 17, 2021, 12:54pm UTC](https://discourse.threejs.org/t/loading-3d-models-from-express-server/28854 "2021-08-17T12:54:05Z")

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Hi everyone! I have a uploader for 3D models, created by react. After loading i have to render the model in preview. Model formats obj, mtl, fbx(textures), glb, gltf (bin, textures). Someone has such experience? How to i…

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## [How does the character model in the FBXLoader use cloth mode](https://discourse.threejs.org/t/how-does-the-character-model-in-the-fbxloader-use-cloth-mode/28133)

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**Author:** [@Gonaldo7](https://discourse.threejs.org/u/Gonaldo7)\
**Replies:** 0\
**Last updated:** [July 19, 2021, 2:17am UTC](https://discourse.threejs.org/t/how-does-the-character-model-in-the-fbxloader-use-cloth-mode/28133 "2021-07-19T02:17:54Z")

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I looked at the code in the ammo\_cloth example of three.js, but I can’t do anything about it

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## [Applying quaternion rotations to bones in FBX model](https://discourse.threejs.org/t/applying-quaternion-rotations-to-bones-in-fbx-model/26893)

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**Author:** [@millennialstorm](https://discourse.threejs.org/u/millennialstorm)\
**Replies:** 0\
**Last updated:** [June 3, 2021, 12:40pm UTC](https://discourse.threejs.org/t/applying-quaternion-rotations-to-bones-in-fbx-model/26893 "2021-06-03T12:40:36Z")

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Hey! I’m looking to apply quaternion rotations from an array (which I’ve already got loaded in the memory) to bones on an fbx model, which I’ve already got loaded in with this code: const fbxLoader: FBXLoader = new FBXL…
