# \#fbx-loader

**URL:** https://discourse.threejs.org/tag/fbx-loader/156.md

[Latest](https://discourse.threejs.org/latest.md) · [Categories](https://discourse.threejs.org/categories.md) · [Tags](https://discourse.threejs.org/tags.md)

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## [Pull in custom FBX UserData - Pull-Request Etiquette Question](https://discourse.threejs.org/t/pull-in-custom-fbx-userdata-pull-request-etiquette-question/79332)

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**Author:** [@ProcStack](https://discourse.threejs.org/u/ProcStack)\
**Replies:** 10\
**Last updated:** [March 11, 2025, 12:10am UTC](https://discourse.threejs.org/t/pull-in-custom-fbx-userdata-pull-request-etiquette-question/79332 "2025-03-11T00:10:28Z")

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Heyo, I’ve been making constant changes to the FBXLoader when ever I want to update versions, so I thought I’d ask here about my changes and pull-request etiquette- Every version I update my FBXLoader to read custom us…

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## [GLTF Exporter unable to export animation with morph target that load using FBXLoader](https://discourse.threejs.org/t/gltf-exporter-unable-to-export-animation-with-morph-target-that-load-using-fbxloader/73047)

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**Author:** [@Chatchaponz](https://discourse.threejs.org/u/Chatchaponz)\
**Replies:** 2\
**Last updated:** [November 5, 2024, 8:33am UTC](https://discourse.threejs.org/t/gltf-exporter-unable-to-export-animation-with-morph-target-that-load-using-fbxloader/73047 "2024-11-05T08:33:55Z")

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Hi, I’m encounter some issue when try to export the model along with animation that load form FBXLoader It keep showing error like this Error: THREE.GLTFExporter: Morph target name not found: 0 After some investigatio…

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## [Any idea why the colors in imported fbx are totally wrong?](https://discourse.threejs.org/t/any-idea-why-the-colors-in-imported-fbx-are-totally-wrong/71296)

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**Author:** [@peter\_3d](https://discourse.threejs.org/u/peter_3d)\
**Replies:** 5\
**Last updated:** [September 27, 2024, 3:56pm UTC](https://discourse.threejs.org/t/any-idea-why-the-colors-in-imported-fbx-are-totally-wrong/71296 "2024-09-27T15:56:33Z")

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Hello, I have imported a model from a fbx file with embedded textures. The textures are loaded, but the colors are way off: While it should look like this: I am not allowed to post the model. But I hope someone can…

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## [Unable to load .fbx or .gltf file, while .stl file is working with no issue](https://discourse.threejs.org/t/unable-to-load-fbx-or-gltf-file-while-stl-file-is-working-with-no-issue/70012)

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**Author:** [@umgst](https://discourse.threejs.org/u/umgst)\
**Replies:** 5\
**Last updated:** [August 29, 2024, 6:20am UTC](https://discourse.threejs.org/t/unable-to-load-fbx-or-gltf-file-while-stl-file-is-working-with-no-issue/70012 "2024-08-29T06:20:38Z")

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I have 3 files to be loaded into the scene (.stl, .fbx, .gltf). All these files are located in the same directory. I am facing no issue while loading .stl, but for .fbx and .gltf I get the error 404. Not sure whats cau…

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## [Unable to load .fbx or .gltf file](https://discourse.threejs.org/t/unable-to-load-fbx-or-gltf-file/69368)

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**Author:** [@umgst](https://discourse.threejs.org/u/umgst)\
**Replies:** 1\
**Last updated:** [August 29, 2024, 4:59am UTC](https://discourse.threejs.org/t/unable-to-load-fbx-or-gltf-file/69368 "2024-08-29T04:59:56Z")

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I have 3 files to be loaded into the scene (.stl, .fbx, .gltf). All these files are located in the same directory. I am facing no issue while loading .stl, but for .fbx and .gltf I get the error 404. Not sure whats cau…

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## [FBXLoader: loader can't load some .fbx files](https://discourse.threejs.org/t/fbxloader-loader-cant-load-some-fbx-files/68027)

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**Author:** [@MadMax888](https://discourse.threejs.org/u/MadMax888)\
**Replies:** 4\
**Last updated:** [July 17, 2024, 12:58am UTC](https://discourse.threejs.org/t/fbxloader-loader-cant-load-some-fbx-files/68027 "2024-07-17T00:58:51Z")

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Need help to understand why some fbx files not working I’m using showcase example app. Some fbx files cannot be opened via fbxloader http://localhost:8083/examples/?q=fbx#webgl\_loader\_fbx This is not working example (n…

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## [Apply FBX animations to GLB model](https://discourse.threejs.org/t/apply-fbx-animations-to-glb-model/36064)

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**Author:** [@Dmitry-Romanchuk-Unilimes](https://discourse.threejs.org/u/Dmitry-Romanchuk-Unilimes)\
**Replies:** 3\
**Last updated:** [May 31, 2024, 1:25pm UTC](https://discourse.threejs.org/t/apply-fbx-animations-to-glb-model/36064 "2024-05-31T13:25:54Z")

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hello guys i need to load glb model and dynamically add fbx animations to it. i guess i apply them not to right object. embedded animations are working, but not external. how to do that? you can try with the followi…

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## [Erro 404: Not Found while loading .fbx file in angular project](https://discourse.threejs.org/t/erro-404-not-found-while-loading-fbx-file-in-angular-project/63777)

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**Author:** [@user8493](https://discourse.threejs.org/u/user8493)\
**Replies:** 4\
**Last updated:** [April 8, 2024, 8:40am UTC](https://discourse.threejs.org/t/erro-404-not-found-while-loading-fbx-file-in-angular-project/63777 "2024-04-08T08:40:51Z")

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I am new to three.js and have problem with loading a .fbx file with fbxLoader. I get the error: Error: fetch for "http://localhost:4200/sample.fbx" responded with 404: Not Found Does any one know how to get it working? …

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## [Threejs fbxloader buffergeometry no indexed](https://discourse.threejs.org/t/threejs-fbxloader-buffergeometry-no-indexed/63881)

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**Author:** [@li\_yuli](https://discourse.threejs.org/u/li_yuli)\
**Replies:** 2\
**Last updated:** [April 9, 2024, 5:17pm UTC](https://discourse.threejs.org/t/threejs-fbxloader-buffergeometry-no-indexed/63881 "2024-04-09T17:17:24Z")

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threejs fbxloader buffergeometry no indexed，and This will cause the number of vertices to become very large, which will cause the model to become very large when exporting the model. Is there any good solution to this?

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## [Blender \> fbx imported in threejs - error](https://discourse.threejs.org/t/blender-fbx-imported-in-threejs-error/62357)

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**Author:** [@nookinook](https://discourse.threejs.org/u/nookinook)\
**Replies:** 3\
**Last updated:** [March 12, 2024, 11:33am UTC](https://discourse.threejs.org/t/blender-fbx-imported-in-threejs-error/62357 "2024-03-12T11:33:14Z")

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Hi, I have a problem with the FBX importer. When I load an exported, animated model from Blender, the model is not displayed and this message appears: three.module.js:42485 Uncaught (in promise) Error: THREE.KeyframeTr…

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## [National Museum area click block display models red border](https://discourse.threejs.org/t/national-museum-area-click-block-display-models-red-border/15779)

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**Author:** [@ninewill](https://discourse.threejs.org/u/ninewill)\
**Replies:** 10\
**Last updated:** [March 9, 2024, 12:33pm UTC](https://discourse.threejs.org/t/national-museum-area-click-block-display-models-red-border/15779 "2024-03-09T12:33:41Z")

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Hi Every Body: There is a problem bothering me,this one is National Museum area, How to Click the Block option on the right, the model on the left will display the area with a wireframe red border? Normal: Click af…

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## [Viewing FBX animations in HTML](https://discourse.threejs.org/t/viewing-fbx-animations-in-html/61824)

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**Author:** [@Robert\_Wood](https://discourse.threejs.org/u/Robert_Wood)\
**Replies:** 3\
**Last updated:** [February 23, 2024, 12:35am UTC](https://discourse.threejs.org/t/viewing-fbx-animations-in-html/61824 "2024-02-23T00:35:58Z")

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Is it possible to Load 3d animations using the FBX Loader? I was able to view a non animated file, but even after merging all of the layers of an animated file I’m having trouble. Is this even possible?

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## [Skinned mesh FBX glitch just appeared Chrome + MacOS](https://discourse.threejs.org/t/skinned-mesh-fbx-glitch-just-appeared-chrome-macos/35422)

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**Author:** [@FuzzyWobble](https://discourse.threejs.org/u/FuzzyWobble)\
**Replies:** 17\
**Last updated:** [January 26, 2024, 4:13pm UTC](https://discourse.threejs.org/t/skinned-mesh-fbx-glitch-just-appeared-chrome-macos/35422 "2024-01-26T16:13:37Z")

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^^^ Everything was fine then started doing this to animated fbx. Any idea what this is?

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## [I use fbxLoader and it comes out black](https://discourse.threejs.org/t/i-use-fbxloader-and-it-comes-out-black/60674)

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**Author:** [@cheonkyu420](https://discourse.threejs.org/u/cheonkyu420)\
**Replies:** 12\
**Last updated:** [January 24, 2024, 1:13pm UTC](https://discourse.threejs.org/t/i-use-fbxloader-and-it-comes-out-black/60674 "2024-01-24T13:13:51Z")

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I’m using the fbxLoader, but there’s a problem with it coming out black. If you use another fbx file, the color comes out well, but if you use that fbx file, the color comes out black.

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## [Issues parsing fbx from string](https://discourse.threejs.org/t/issues-parsing-fbx-from-string/59787)

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**Author:** [@YesVRC](https://discourse.threejs.org/u/YesVRC)\
**Replies:** 2\
**Last updated:** [January 2, 2024, 7:37pm UTC](https://discourse.threejs.org/t/issues-parsing-fbx-from-string/59787 "2024-01-02T19:37:31Z")

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Importing the data from an FBX as a string and trying to parse using FBXLoader. I can get the text to the loader and with encoding I can get it to not give the “unknown version” error. Now when I import I get “unknown …

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## [Local model does not load texture](https://discourse.threejs.org/t/local-model-does-not-load-texture/56932)

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**Author:** [@luka\_cui](https://discourse.threejs.org/u/luka_cui)\
**Replies:** 13\
**Last updated:** [October 16, 2023, 3:07am UTC](https://discourse.threejs.org/t/local-model-does-not-load-texture/56932 "2023-10-16T03:07:24Z")

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I successfully loaded the FBX format model locally using loader.parse(buffer), but the textures that the model relies on couldn’t load because threejs doesn’t allow loading local resources. How to solve

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## [Apply fbx animation to gltf model](https://discourse.threejs.org/t/apply-fbx-animation-to-gltf-model/56849)

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**Author:** [@itouoti](https://discourse.threejs.org/u/itouoti)\
**Replies:** 4\
**Last updated:** [October 11, 2023, 9:43am UTC](https://discourse.threejs.org/t/apply-fbx-animation-to-gltf-model/56849 "2023-10-11T09:43:39Z")

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Question Hello guys. I have GLTF model and FBX animation from Mixamo. GLTF model three.js/examples/models/gltf/Soldier.glb at 7d2c540b8d0fc67223ad39941c5985c59e300cfe · mrdoob/three.js · GitHub FBX animation from…

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## [FBX loader color doesnt match blender](https://discourse.threejs.org/t/fbx-loader-color-doesnt-match-blender/52238)

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**Author:** [@dwang3142](https://discourse.threejs.org/u/dwang3142)\
**Replies:** 6\
**Last updated:** [June 9, 2023, 7:56pm UTC](https://discourse.threejs.org/t/fbx-loader-color-doesnt-match-blender/52238 "2023-06-09T19:56:10Z")

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The FBX loader is showing a darker color than in blender. In FBX loader the hex is 808080 vs BCBCBC in blender. OBJ and GLTF loader do not exhibit the same inconsistencies. Model attached below. Duffle\_bag.fbx (291.9 KB…

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## [FBXLoader: Use first existing frame of animation instead of initial value (Proposal)](https://discourse.threejs.org/t/fbxloader-use-first-existing-frame-of-animation-instead-of-initial-value-proposal/51226)

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**Author:** [@mishazawa](https://discourse.threejs.org/u/mishazawa)\
**Replies:** 0\
**Last updated:** [May 5, 2023, 4:15pm UTC](https://discourse.threejs.org/t/fbxloader-use-first-existing-frame-of-animation-instead-of-initial-value-proposal/51226 "2023-05-05T16:15:59Z")

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Hello. I’m encountered issue when some animated FBX rigs doesn’t have keyframes for specific channel of animation. example: Hips.position.x and Hips.position.z have keyframe at 0 second, but Hips.position.y not. Animat…

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## [Upload fbx file, use it](https://discourse.threejs.org/t/upload-fbx-file-use-it/38249)

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**Author:** [@eze](https://discourse.threejs.org/u/eze)\
**Replies:** 3\
**Last updated:** [April 14, 2023, 9:25pm UTC](https://discourse.threejs.org/t/upload-fbx-file-use-it/38249 "2023-04-14T21:25:17Z")

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My application is that the user uploads the fbx model. After I get the model data, I can throw away the fbx model, but now I upload it, get the data, and encounter a problem, ask for help, thank you

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## [Imported a fbx but not shown on the scene](https://discourse.threejs.org/t/imported-a-fbx-but-not-shown-on-the-scene/50248)

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**Author:** [@Uncoke\_cK](https://discourse.threejs.org/u/Uncoke_cK)\
**Replies:** 5\
**Last updated:** [April 12, 2023, 9:44am UTC](https://discourse.threejs.org/t/imported-a-fbx-but-not-shown-on-the-scene/50248 "2023-04-12T09:44:28Z")

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It’s a long time I’m not using Three.js so this is a… hmmm a simple question. I’m using vue3 and troisjs to import a fbx. I used a template to have the demo samba dancing and it works. Now I imported my own .fbx (a bott…

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## [FBXLoader.loadAsync is not waiting for the object's texture to load](https://discourse.threejs.org/t/fbxloader-loadasync-is-not-waiting-for-the-objects-texture-to-load/50148)

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**Author:** [@Prerna\_Mohan](https://discourse.threejs.org/u/Prerna_Mohan)\
**Replies:** 6\
**Last updated:** [April 10, 2023, 9:25am UTC](https://discourse.threejs.org/t/fbxloader-loadasync-is-not-waiting-for-the-objects-texture-to-load/50148 "2023-04-10T09:25:24Z")

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The 3D model renders black at first and later their texture/png image loads on the model. I need to render the 3d with full texture without black image shown first. If I use loadasync, it waits just for the object to ren…

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## [Blender .fbx model looks flat when imported in three.js](https://discourse.threejs.org/t/blender-fbx-model-looks-flat-when-imported-in-three-js/50064)

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**Author:** [@Prerna\_Mohan](https://discourse.threejs.org/u/Prerna_Mohan)\
**Replies:** 10\
**Last updated:** [April 7, 2023, 2:46pm UTC](https://discourse.threejs.org/t/blender-fbx-model-looks-flat-when-imported-in-three-js/50064 "2023-04-07T14:46:14Z")

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I spent days in sculpting a perfect model using blender. I exported it in .fbx format so as to preserve the rigging and other properties. But when I load it in threejs it just looks flat like this. Please help… This…

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## [Three r151 FBXLoader failing to load embedded textures](https://discourse.threejs.org/t/three-r151-fbxloader-failing-to-load-embedded-textures/49855)

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**Author:** [@seanwasere](https://discourse.threejs.org/u/seanwasere)\
**Replies:** 2\
**Last updated:** [March 31, 2023, 3:05pm UTC](https://discourse.threejs.org/t/three-r151-fbxloader-failing-to-load-embedded-textures/49855 "2023-03-31T15:05:08Z")

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Three@0.151.2 The model loads, but embedded textures return 404. This worked ok in three@0.150.1 You can change the importmap in this jsfiddle between three@0.150.1 and three@0.151.2 Example : FBXLoader - JSFiddle…

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## [FBX Loder Issues](https://discourse.threejs.org/t/fbx-loder-issues/49336)

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**Author:** [@FL888](https://discourse.threejs.org/u/FL888)\
**Replies:** 4\
**Last updated:** [March 20, 2023, 10:15pm UTC](https://discourse.threejs.org/t/fbx-loder-issues/49336 "2023-03-20T22:15:43Z")

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I recently got into three js and have been experimenting with creating a world and some some character movement stuff. The problem is that when I try to animate my 3d character, nothing happens. The model loads in T-pose…

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## ['fbxTree.Objects.Deformer\[deformerID\].attrName' Error when importing .fbx model](https://discourse.threejs.org/t/fbxtree-objects-deformer-deformerid-attrname-error-when-importing-fbx-model/36372)

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**Author:** [@totalnoob](https://discourse.threejs.org/u/totalnoob)\
**Replies:** 1\
**Last updated:** [March 18, 2023, 7:18am UTC](https://discourse.threejs.org/t/fbxtree-objects-deformer-deformerid-attrname-error-when-importing-fbx-model/36372 "2023-03-18T07:18:49Z")

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Hi, hope you’re doing good. I’m trying to import a .fbx model that’s rigged/animated and also utilizes morph targets. However, I get the following error in the browser’s console and the model doesn’t get added to the sc…

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## [Performance issues regarding blender exports and mixamo animations](https://discourse.threejs.org/t/performance-issues-regarding-blender-exports-and-mixamo-animations/48179)

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**Author:** [@fujicsso](https://discourse.threejs.org/u/fujicsso)\
**Replies:** 5\
**Last updated:** [February 18, 2023, 8:59pm UTC](https://discourse.threejs.org/t/performance-issues-regarding-blender-exports-and-mixamo-animations/48179 "2023-02-18T20:59:37Z")

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Hey! My problem is quite simple. I had a mesh I created that I uploaded to Mixamo and then downloaded the skinned mesh in a TPose and all the unskinned animations I wanted. When I imported it to the Three.js scene it ra…

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## [Some of FBX models appears as full black](https://discourse.threejs.org/t/some-of-fbx-models-appears-as-full-black/47962)

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**Author:** [@RomanKushyk](https://discourse.threejs.org/u/RomanKushyk)\
**Replies:** 9\
**Last updated:** [February 13, 2023, 2:23pm UTC](https://discourse.threejs.org/t/some-of-fbx-models-appears-as-full-black/47962 "2023-02-13T14:23:52Z")

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Hello! I am creating the 3D Viewer for some model formats. In my scene, some of the FBX models appear black. The model example is attached. Mojo\_Idle.zip (3.5 MB)

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## [Wrong animation speed of main model when clone more model](https://discourse.threejs.org/t/wrong-animation-speed-of-main-model-when-clone-more-model/47793)

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**Author:** [@an\_nguyen](https://discourse.threejs.org/u/an_nguyen)\
**Replies:** 4\
**Last updated:** [February 11, 2023, 2:00am UTC](https://discourse.threejs.org/t/wrong-animation-speed-of-main-model-when-clone-more-model/47793 "2023-02-11T02:00:53Z")

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Hello guys, When loading for the first time. I add one main model to the scene and add the main mixer to the mixers array and play the animate function. When I add one more model to scene and add mixer to array mixers. …

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## [How to load a .fbx model with various texture files in three.js?](https://discourse.threejs.org/t/how-to-load-a-fbx-model-with-various-texture-files-in-three-js/38699)

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**Author:** [@Gaurav\_Kaushal](https://discourse.threejs.org/u/Gaurav_Kaushal)\
**Replies:** 6\
**Last updated:** [January 23, 2023, 6:07pm UTC](https://discourse.threejs.org/t/how-to-load-a-fbx-model-with-various-texture-files-in-three-js/38699 "2023-01-23T18:07:36Z")

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I am trying to load a .fbx model in my three.js project which has many texture .png files with it but I am unable to figure out how to load and map the textures correctly.

[Next page](https://discourse.threejs.org/tag/fbx-loader/156.md?match_all_tags=true&page=1&tags%5B%5D=fbx-loader)
