# \#effectcomposer

**URL:** https://discourse.threejs.org/tag/effectcomposer/1071.md

[Latest](https://discourse.threejs.org/latest.md) · [Categories](https://discourse.threejs.org/categories.md) · [Tags](https://discourse.threejs.org/tags.md)

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## [★ STAR CUBE ★ - An Eternal Magic Cube Planet (three.js)](https://discourse.threejs.org/t/star-cube-an-eternal-magic-cube-planet-three-js/92765)

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**Author:** [@bjcrobot](https://discourse.threejs.org/u/bjcrobot)\
**Replies:** 0\
**Last updated:** [July 10, 2026, 5:39pm UTC](https://discourse.threejs.org/t/star-cube-an-eternal-magic-cube-planet-three-js/92765 "2026-07-10T17:39:50Z")

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Hi everyone! I created a website called STAR CUBE. This is planned to be a trilogy, and while only “Episode IV” is available right now, it features a “Magic Cube Planet” inspired by the classic Rubik’s Cube. URL: sta…

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## [Combine OutlinePass and multisampled WebGLRenderTarget](https://discourse.threejs.org/t/combine-outlinepass-and-multisampled-webglrendertarget/86482)

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**Author:** [@Eisenbert](https://discourse.threejs.org/u/Eisenbert)\
**Replies:** 7\
**Last updated:** [August 26, 2025, 7:55am UTC](https://discourse.threejs.org/t/combine-outlinepass-and-multisampled-webglrendertarget/86482 "2025-08-26T07:55:54Z")

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Hello, by using multisampled render target for EffectComposer my scene renders really nice… except for the OutlinePass, which has no anti aliasing at all (see screenshot below). I tried adding SMAAPass and/or FXAAPass af…

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## [Strange behaviour with BrightnessContrastShader and ACESFilmicToneMapping](https://discourse.threejs.org/t/strange-behaviour-with-brightnesscontrastshader-and-acesfilmictonemapping/66245)

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**Author:** [@vincent\_mgdesign](https://discourse.threejs.org/u/vincent_mgdesign)\
**Replies:** 2\
**Last updated:** [June 1, 2024, 8:36am UTC](https://discourse.threejs.org/t/strange-behaviour-with-brightnesscontrastshader-and-acesfilmictonemapping/66245 "2024-06-01T08:36:37Z")

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Hello ThreeJS community! I use EffectComposer to get an adjustment pass for my final rendering : brightness and contrast. I do this with examples/jsm/shaders/BrightnessContrastShader When I use the ACESFilmicToneMappi…

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## [How to render two scenes using effectcomposer](https://discourse.threejs.org/t/how-to-render-two-scenes-using-effectcomposer/29161)

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**Author:** [@Qiumeng12](https://discourse.threejs.org/u/Qiumeng12)\
**Replies:** 18\
**Last updated:** [August 19, 2023, 5:53am UTC](https://discourse.threejs.org/t/how-to-render-two-scenes-using-effectcomposer/29161 "2023-08-19T05:53:17Z")

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hello everyone！ I want to use the effectcomposer to render two scenes, just like using the webgl renderer to achieve the same function, like this renderer.render(scene, camera) renderer.autoClear = false; renderer.rend…

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## [StereoEffect with EffectComposer](https://discourse.threejs.org/t/stereoeffect-with-effectcomposer/53598)

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**Author:** [@danrossi](https://discourse.threejs.org/u/danrossi)\
**Replies:** 1\
**Last updated:** [July 6, 2023, 7:32pm UTC](https://discourse.threejs.org/t/stereoeffect-with-effectcomposer/53598 "2023-07-06T19:32:42Z")

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I need to be able to use StereoEffect with EffectComputer to include this lens distortion pass. I am hoping to rebuild a WebXR polyfill for Iphone as the polyfill is completely broken with three.js. It works with Babylon…
