# \#dae

**URL:** https://discourse.threejs.org/tag/dae/532.md

[Latest](https://discourse.threejs.org/latest.md) · [Categories](https://discourse.threejs.org/categories.md) · [Tags](https://discourse.threejs.org/tags.md)

---

## [GLTF from DAE has more vertices that its DAE](https://discourse.threejs.org/t/gltf-from-dae-has-more-vertices-that-its-dae/7562)

<div class="topic-metadata">

**Author:** [@alexs7](https://discourse.threejs.org/u/alexs7)\
**Replies:** 2\
**Last updated:** [May 17, 2019, 1:29pm UTC](https://discourse.threejs.org/t/gltf-from-dae-has-more-vertices-that-its-dae/7562 "2019-05-17T13:29:28Z")

</div>

I am trying to access the vertices of a .gltf model. Assuming there is one child I do it like this: gltf.scene.children\[0\].children\[0\].geometry.attributes.position.array.length This is were things get weird. The number…

---

## [SkinnedMesh won't render when loaded from \`.dae\`](https://discourse.threejs.org/t/skinnedmesh-wont-render-when-loaded-from-dae/4871)

<div class="topic-metadata">

**Author:** [@Cobertos](https://discourse.threejs.org/u/Cobertos)\
**Replies:** 2\
**Last updated:** [November 20, 2018, 1:38pm UTC](https://discourse.threejs.org/t/skinnedmesh-wont-render-when-loaded-from-dae/4871 "2018-11-20T13:38:51Z")

</div>

I have a SkinnedMesh loaded from a .dae that won’t render if the .skinning = true; property is set on the material. Everything else works fine when I set .skinning = false; I also found that when I add the loaded THREE.M…

---

## [.dae animation won't work](https://discourse.threejs.org/t/dae-animation-wont-work/4691)

<div class="topic-metadata">

**Author:** [@zeemeeuw1994](https://discourse.threejs.org/u/zeemeeuw1994)\
**Replies:** 2\
**Last updated:** [October 27, 2018, 7:00pm UTC](https://discourse.threejs.org/t/dae-animation-wont-work/4691 "2018-10-27T19:00:38Z")

</div>

Hi, I have this submarine that I’ve animated in Blender. However, when I import it into my Three.js file, I’m not able to get it moving. My goal is to get the rotor rotating. I do think I used the right code but I’m not…
