# \#clustered-rendering

**URL:** https://discourse.threejs.org/tag/clustered-rendering/962.md

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## [How to draw stuff on stuff](https://discourse.threejs.org/t/how-to-draw-stuff-on-stuff/48934)

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**Author:** [@Usnul](https://discourse.threejs.org/u/Usnul)\
**Replies:** 10\
**Last updated:** [June 5, 2026, 10:52am UTC](https://discourse.threejs.org/t/how-to-draw-stuff-on-stuff/48934 "2026-06-05T10:52:25Z")

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Hello \[insert name here\], as you are my favorite member of three.js community, I thought I’d share my take on implementation of Decals. Demo link for the Impatient First of all, what are decals? Decals are texture proj…

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## [Clustered Rendering on WebGPU](https://discourse.threejs.org/t/clustered-rendering-on-webgpu/81042)

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**Author:** [@Usnul](https://discourse.threejs.org/u/Usnul)\
**Replies:** 5\
**Last updated:** [June 20, 2025, 11:36pm UTC](https://discourse.threejs.org/t/clustered-rendering-on-webgpu/81042 "2025-06-20T23:36:47Z")

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Been working on clustered rendering over the past few weekends. So first of all, a quick refresher on what is clustered rendering and why we care. Clustered rendering is a technique for optimizing shader performance wh…

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## [Dr.Strangelight or: How I Learned to Stop Worrying and Love the Cluster](https://discourse.threejs.org/t/dr-strangelight-or-how-i-learned-to-stop-worrying-and-love-the-cluster/23104)

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**Author:** [@Usnul](https://discourse.threejs.org/u/Usnul)\
**Replies:** 25\
**Last updated:** [December 17, 2021, 5:13pm UTC](https://discourse.threejs.org/t/dr-strangelight-or-how-i-learned-to-stop-worrying-and-love-the-cluster/23104 "2021-12-17T17:13:27Z")

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Hey guys, I’ve been working on a forward+ renderer for a while and wanted to show off a little the results so far. updated link The scene is recognizable Sponza with 1000 moving point lights. ▶ Original demo Contro…
