[Solved] Fitting an object to cover the whole canvas a la CSS `object-fit: cover`
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9
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2979
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July 17, 2023
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How to get the size of the loaded gltf object in pixels
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10
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1571
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June 13, 2023
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Use one renderer for two canvases
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13
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2949
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May 29, 2023
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How should I handle WebGL context when switching to a new page?
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5
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3121
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April 24, 2023
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Rendering multiple scenes on same canvas
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4
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7882
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April 12, 2023
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Split Point Light to have 2 colours
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3
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363
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April 1, 2023
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Cannot render <Canvas> in React Three Test Renderer
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6
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2796
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March 11, 2023
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What is the alternative to take high resolution picture rather than take canvas screenshot
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20
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12482
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March 3, 2023
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Graphics offset problem for high resolution canvas
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1
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705
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February 5, 2023
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Iframe inside canvas
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7
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7450
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January 27, 2023
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Save Three.js Canvas as an html file
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1
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698
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December 15, 2022
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Integration of html with three.js
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1
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2970
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November 30, 2022
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Set canvas size and position as underlying image
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2
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697
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November 23, 2022
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How to crop a image to a specified size
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2
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1636
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November 23, 2022
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HTML page doesn't have <canvas> tag
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2
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459
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November 8, 2022
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Change display size
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8
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4191
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October 17, 2022
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Model is not added to the canvas or is it not displayed?
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5
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960
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October 12, 2022
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Projection when the canvas is not full screen
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0
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539
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October 3, 2022
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Get pixel data for threejs canvas getImageData()
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4
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3296
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September 15, 2022
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How to set canvas size for renderer?
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5
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6906
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September 1, 2022
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Canvas not even showing
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10
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3976
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August 29, 2022
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Adding multiple canvas to single webgl renderer
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3
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6364
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July 27, 2022
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Save Screenshot on server
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3
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1180
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July 3, 2022
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Displaying multiple views of same scene in separate canvas
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1
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1196
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June 9, 2022
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How to insert ThreeJS scene into DIV
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6
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9748
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June 5, 2022
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Listen to any change on canvas
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3
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788
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May 28, 2022
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How to get the 4 world coordinates of the current viewport?
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1
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581
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May 18, 2022
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Scroll Animation with multiple canvases
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9
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3086
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May 9, 2022
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Render canvas ( context2d) content into some threejs renderer/object
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2
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1210
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April 28, 2022
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How do I pull 2d coordinates of rendered box on canvas?
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1
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621
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April 25, 2022
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