# \#bezier-curve

**URL:** https://discourse.threejs.org/tag/bezier-curve/1115.md

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## [How to make the camera move along a given curve path?](https://discourse.threejs.org/t/how-to-make-the-camera-move-along-a-given-curve-path/74135)

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**Author:** [@Avatar\_there](https://discourse.threejs.org/u/Avatar_there)\
**Replies:** 3\
**Last updated:** [November 18, 2024, 4:41pm UTC](https://discourse.threejs.org/t/how-to-make-the-camera-move-along-a-given-curve-path/74135 "2024-11-18T16:41:48Z")

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Please tell me how to add a curve (closed) to the scene along which the camera can be launched to fly around the scene and back. It is advisable to assign points on the curve at which the camera will linger for a while a…

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## [Convert blender's 2d Bezier curve into a ShapePath](https://discourse.threejs.org/t/convert-blenders-2d-bezier-curve-into-a-shapepath/47532)

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**Author:** [@orion\_prime](https://discourse.threejs.org/u/orion_prime)\
**Replies:** 9\
**Last updated:** [February 1, 2023, 4:26pm UTC](https://discourse.threejs.org/t/convert-blenders-2d-bezier-curve-into-a-shapepath/47532 "2023-02-01T16:26:51Z")

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i have a 2d bezier curve with 4 handles in blender which looks like this: using this python code i’m trying to convert it into a shape path import bpy curve = bpy.data.curves\['BezierCircle'\] path\_string = "const sh…

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## [Bulding shape with Cubic Bezier](https://discourse.threejs.org/t/bulding-shape-with-cubic-bezier/44642)

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**Author:** [@Pozarniy](https://discourse.threejs.org/u/Pozarniy)\
**Replies:** 5\
**Last updated:** [November 13, 2022, 7:32pm UTC](https://discourse.threejs.org/t/bulding-shape-with-cubic-bezier/44642 "2022-11-13T19:32:11Z")

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Good day everyone. For the last 2-3 weeks I’m trying to wrap my head around some concepts of creation and triangulation of points. Will try to describe what i want to achieve, and which problems I’ve faced. Trying to re…

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## [How to make sure multiple bezier curves don't cross each other?](https://discourse.threejs.org/t/how-to-make-sure-multiple-bezier-curves-dont-cross-each-other/30568)

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**Author:** [@bhushan6](https://discourse.threejs.org/u/bhushan6)\
**Replies:** 11\
**Last updated:** [October 11, 2021, 2:36am UTC](https://discourse.threejs.org/t/how-to-make-sure-multiple-bezier-curves-dont-cross-each-other/30568 "2021-10-11T02:36:40Z")

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I was trying to create bots for my scene who walk around in scene randomly within the rectangular plane. So I was trying to generate bezier curve using multiple random points within the boundary and make each bot follow …
