# Zelda: The Wind Waker in Three.js

**URL:** <https://discourse.threejs.org/t/zelda-the-wind-waker-in-three-js/57537>\
**Category:** Showcase\
**Tags:** zelda, game, animation\
**Created:** [October 29, 2023, 2:59pm UTC](https://discourse.threejs.org/t/zelda-the-wind-waker-in-three-js/57537 "2023-10-29T14:59:48Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Robpayot](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/robpayot/32/29524_2.png) [@Robpayot](https://discourse.threejs.org/u/Robpayot)\
**Post date:** [October 29, 2023, 2:59pm UTC](https://discourse.threejs.org/t/zelda-the-wind-waker-in-three-js/57537/1 "2023-10-29T14:59:48Z")

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I’m a big fan of [The Legend of Zelda: The Wind Waker](https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker) game released on Nintendo Gamecube in 2002 and I tried to make some aspects of the game using Three.js. I started from these great articles from Nathan Gordon[Wind Waker Graphics Analysis. Learning from the masters | by Nathan Gordon | Medium](https://medium.com/@gordonnl/wind-waker-graphics-analysis-a0b575a31127) and I made a different game on the browser from that.

If it could be considered for [the three.js homepage](https://threejs.org/) that’d be amazing! Hope you’ll like it!

> **[Wind Waker JS - Robin Payot](https://wind-waker-js.vercel.app/)**
>
> Hi! I'm Robin Payot a creative developer making immersive websites since 2015 and a fan of WebGL. Zelda: The Wind Waker is one of my favorite game and I tried to make the ocean part in JavaScript/WebGL, explore and play!

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**Author:** ![jrlazz](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/jrlazz/32/64383_2.png) [@jrlazz](https://discourse.threejs.org/u/jrlazz)\
**Post date:** [October 29, 2023, 4:00pm UTC](https://discourse.threejs.org/t/zelda-the-wind-waker-in-three-js/57537/2 "2023-10-29T16:00:57Z")

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Very beautiful work 😉

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**Author:** ![Harold](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/harold/32/32136_2.png) [@Harold](https://discourse.threejs.org/u/Harold)\
**Post date:** [October 29, 2023, 7:34pm UTC](https://discourse.threejs.org/t/zelda-the-wind-waker-in-three-js/57537/3 "2023-10-29T19:34:43Z")

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Very nice!

I found the one rupee that did not want to get caught 😂

 ![image](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/0/7/078c07e28bfd457fd6c8f5e5612a3b74fcf77c08.jpeg)  
(ps, dont mind the bright colors of the capture, its just because of HDR display)

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**Author:** ![paulbrzeski](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/paulbrzeski/32/38558_2.png) [@paulbrzeski](https://discourse.threejs.org/u/paulbrzeski)\
**Post date:** [October 30, 2023, 4:14am UTC](https://discourse.threejs.org/t/zelda-the-wind-waker-in-three-js/57537/4 "2023-10-30T04:14:01Z")

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Holy moley! This is amazing work! Well done

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**Author:** ![Robpayot](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/robpayot/32/29524_2.png) [@Robpayot](https://discourse.threejs.org/u/Robpayot)\
**Post date:** [October 30, 2023, 7:42am UTC](https://discourse.threejs.org/t/zelda-the-wind-waker-in-three-js/57537/5 "2023-10-30T07:42:03Z")

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Thanks! Oops, I thought I fixed this bug haha, I’ll have a look 🙂
