# Why the boxes are not visible when the camera is in some position

**URL:** <https://discourse.threejs.org/t/why-the-boxes-are-not-visible-when-the-camera-is-in-some-position/49061>\
**Category:** Questions\
**Tags:** transparency\
**Created:** [March 14, 2023, 2:42am UTC](https://discourse.threejs.org/t/why-the-boxes-are-not-visible-when-the-camera-is-in-some-position/49061 "2023-03-14T02:42:34Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Lawrence3DPK](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/lawrence3dpk/32/29184_2.png) [@Lawrence3DPK](https://discourse.threejs.org/u/Lawrence3DPK)\
**Post date:** [March 14, 2023, 3:10am UTC](https://discourse.threejs.org/t/why-the-boxes-are-not-visible-when-the-camera-is-in-some-position/49061/2 "2023-03-14T03:10:04Z")

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try setting your internal meshes to a lower `renderOrder` than the external one…

```javascript
  for (let i = 0; i < 5; i++) {
    const mesh2 = internalBox.clone();
    mesh2.renderOrder = -1;
    mesh2.position.set(0, 0, 8 * i);
    scene.add(mesh2);
  }

```

also see [this](https://discourse.threejs.org/t/transparent-obj-disappears-when-seen-from-certain-perspectives/7340/2)

> [@Transparent obj disappears when seen from certain perspectives](https://discourse.threejs.org/t/transparent-obj-disappears-when-seen-from-certain-perspectives/7340/2):
>
> Transparency, especially self-transparency, issues are in general tricky to handle. There are already a lot of resources and discussion about that topic

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_[View the full topic](https://discourse.threejs.org/t/why-the-boxes-are-not-visible-when-the-camera-is-in-some-position/49061)._
