# What should I code to avoid this message in the console.log?

**URL:** <https://discourse.threejs.org/t/what-should-i-code-to-avoid-this-message-in-the-console-log/94813>\
**Category:** Questions\
**Created:** [September 30, 2026, 3:01am UTC](https://discourse.threejs.org/t/what-should-i-code-to-avoid-this-message-in-the-console-log/94813 "2026-09-30T03:01:47Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jrlazz](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/jrlazz/32/64383_2.png) [@jrlazz](https://discourse.threejs.org/u/jrlazz)\
**Post date:** [September 30, 2026, 3:01am UTC](https://discourse.threejs.org/t/what-should-i-code-to-avoid-this-message-in-the-console-log/94813/1 "2026-09-30T03:01:47Z")

</div>

…  
THREE.WebGLProgram: Program Info Log: (210,181-309): warning X4122: sum of 0.996094 and -2.98545e-017 cannot be represented accurately in double precision  
(209,78-142): warning X4122: sum of 1 and -1.49272e-017 cannot be represented accurately in double precision  
(210,182-246): warning X4122: sum of 1 and -1.49272e-017 cannot be represented accurately in double precision  
(209,78-142): warning X4122: sum of 1 and -1.66644e-018 cannot be represented accurately in double precision  
(210,182-246): warning X4122: sum of 1 and -1.66644e-018 cannot be represented accurately in double precision  
three.core.js:2023:12  
…

> **[for\_cubemap.html](https://jrlazz.github.io/shaders/for_cubemap.html)**
>
> ...A ball in a cubemap ...

 ![for_cubemap](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/a/a/aa627e8c6a985221811775ebc070bacc2466904f.jpeg)
