Is it possible to attach virtual plane models to surfaces for occlusion and collision detection from other virtual models?
if so, then how to achieve this gold?
Example as:
- I place a virtual kitty in AR space near a real table, and then I move to somewhere causing my sight blocked by an real table.
- What I expect to see is part of that kitty, but actually is the whole virtual object.
THX for your time to help me!