I used to use v110 but recently I upgraded to v133 and my entire Scene became Darker .
I think its due to gammafactor which got deprecated .
So I used GammaCorrectionShader
as
which actully fixed it … but as I am using Antialiasing I am getting these Color Bands
please Ignore the Black Spot its due to AO map
Darker color Results in more color Bands
I think is due to taaPass.accumulate
as I am not using it …coz When I enable it either the screen get stuck or it goes completly white.
yes I am using
and also using renderTarget
this ColorBanding is Happening with SSAA and TAA … FXAA seems fine .
Here is the Complete Code : post processing Testing 2 - CodeSandbox