Transparency with envmap


Blender, Cycles Render, without envmap


After import into the standard GLTFLoader example. This is the first time I see that my web 3d graphics look better than my renderings out of the box.
Live version can be found here:
https://badde.media/threejs/gltf__transparent_battery/index.html

6 Likes

Link seems to be broken, amazing work!

Thank you. Indeed, the website is currently under reconstruction. I’ll let you know when it’s done, sorry for the inconvenience