# ThreeJS Tutorials For Integrating Bitbybit CAD

**URL:** <https://discourse.threejs.org/t/threejs-tutorials-for-integrating-bitbybit-cad/83459>\
**Category:** Resources\
**Tags:** cad, geometry\
**Created:** [June 2, 2025, 11:52am UTC](https://discourse.threejs.org/t/threejs-tutorials-for-integrating-bitbybit-cad/83459 "2025-06-02T11:52:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![matas-bitbybit.dev](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/matas-bitbybit.dev/32/53406_2.png) [@matas-bitbybit.dev](https://discourse.threejs.org/u/matas-bitbybit.dev)\
**Post date:** [June 2, 2025, 11:52am UTC](https://discourse.threejs.org/t/threejs-tutorials-for-integrating-bitbybit-cad/83459/1 "2025-06-02T11:52:49Z")

</div>

Hi everyone!

I’ve recently put together a dedicated Three.js documentation section for [Bitbybit](https://bitbybit.dev), along with more extensive learning guide available here:

> **[Integrate Bitbybit with ThreeJS | Bitbybit](https://learn.bitbybit.dev/learn/npm-packages/threejs/)**
>
> Learn how to integrate Bitbybit with ThreeJS to create interactive 3D experiences, CAD apps, 3D configurators or other procedural web applications.

[Docs are also on GitHub](https://github.com/bitbybit-dev/bitbybit/tree/master/docs)

If you’re exploring procedural geometry or looking to generate models for 3D printing using CAD-style algorithms, this might be up your alley.

Here’s a quick video demo showing some of the geometries created with the system. The visuals were rendered in UE 5 (sorry! 😅 My Three.js skills aren’t quite up to that level yet - but I’m sure most of it could be done there too!). All the geometry was generated in a Three.js app and exported as GLTF.

[![](https://img.youtube.com/vi/Bgf-rAqAtdc/maxresdefault.jpg "Unreal Engine 5 Using Assets From Bitbybit ThreeJS Configurator") ](https://www.youtube.com/watch?v=Bgf-rAqAtdc)

You can check out a full tutorial with somewhat better structured live StackBlitz project here:

> **[Parametric Hex House Concept with ThreeJS & Bitbybit | Bitbybit](https://learn.bitbybit.dev/learn/npm-packages/threejs/hex-house-concept/)**
>
> Explore how to construct a parametric 'Hex House' architectural concept using Bitbybit with ThreeJS, OCCT, and a dynamic GUI for customization.

I’ve also included starter template that let you choose which CAD kernel to use (OCCT, Manifold, or JSCAD), depending on your project needs.

If you’re interested feel free to ask any questions here or [join this Discord](https://discord.gg/GSe3VMe)!

Happy coding,  
Matas
