Starry Shader for Sky Sphere

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fragment-shader
#1

Thought i’d share a starry sky shader that I am applying to a sky sphere in one of my recent projects. Fully procedural, and generated with layers of perlin noise in the shader ( no particles ).

Check out the isolated example here :
https://stackblitz.com/edit/starry-skydome

9 Likes
#2

Very cool visual effect! :+1:
And thanks for sharing :beers:

2 Likes
#3

Looks really good! Amazing job.

#4

Your screenshot looks really cool. I don’t get the same effect when i use the link though:

3 Likes
#5

I get the same thing.

#6

@titansoftime & @Usnul whoa that’s interesting…the link definitely works for me on Chrome on my Macbook… what device/browser are you using?

#7

Desktop Windows 10 Chrome 74 GeForce GTX 1060
Mobile Android Samsung Galaxy s7 Chrome

Both get the same results.

Here is a console log, not sure if this is part of the issue or just some typical stackblitz issue.

#8

@titansoftime

yeah I get those errors too, they are just stackblitz issues… would you mind trying out this link as well?

https://codercat.tk/three-body

^^ it’s the project where I use this sky shader… just trying to narrow down the problem, see if it’s anyway related to stackblitz.

thanks :slight_smile:

1 Like
#9

Desktop Windows 10 Chrome 74 GeForce GTX 750 TI

It works for me on both links.

But damn! that sudden sound almost made me deaf on the project link. :rofl:

#10

@sciecode, thanks for checking the link :slight_smile: and sorry about that … the project is still very work in progress~~ actually adding a sound on/off button at the moment

1 Like
#11

Also broken, only see one body :stuck_out_tongue:

my specs:

Win10, GTX 1080, Chrome Version 74.0.3729.157 (Official Build) (64-bit)

#12

wow so strange. must be a really low level issue. I wish I could debug it but need access to a machine with either a GTX 1080 or GTX 1060…