# Spline + DataTexture

**URL:** <https://discourse.threejs.org/t/spline-datatexture/14252>\
**Category:** Resources\
**Tags:** splines, datatexture\
**Created:** [April 10, 2020, 9:49pm UTC](https://discourse.threejs.org/t/spline-datatexture/14252 "2020-04-10T21:49:14Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![prisoner849](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/prisoner849/32/535_2.png) [@prisoner849](https://discourse.threejs.org/u/prisoner849)\
**Post date:** [April 11, 2020, 4:03pm UTC](https://discourse.threejs.org/t/spline-datatexture/14252/5 "2020-04-11T16:03:48Z")

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@Fyrestar Oh, yeah! Sure I remember the gif of this approach 🙂 Its visual inspired me, though I had no idea how it works internally. And as I like to re-invent the wheel 👼, I made it with my own vision on how it should work 🙃

_Path positions and Frenet Frames (containing tangents, normals and binormals) are generated using three.js Curve class._

_These are stored in a DataTexture in 4 rows._

Several years ago I wouldn’t think that I’ll have thoughts similar to ones of three.js rock stars 😮

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_[View the full topic](https://discourse.threejs.org/t/spline-datatexture/14252)._
