# \[SOLVED\] EffectComposer + Layers

**URL:** <https://discourse.threejs.org/t/solved-effectcomposer-layers/3158>\
**Category:** Questions\
**Tags:** effect-composer\
**Created:** [June 18, 2018, 3:43pm UTC](https://discourse.threejs.org/t/solved-effectcomposer-layers/3158 "2018-06-18T15:43:05Z")\
**Posts on this page:** 1\
**Showing post:** 25

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**Author:** ![prisoner849](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/prisoner849/32/535_2.png) [@prisoner849](https://discourse.threejs.org/u/prisoner849)\
**Post date:** [October 22, 2019, 7:07am UTC](https://discourse.threejs.org/t/solved-effectcomposer-layers/3158/25 "2019-10-22T07:07:18Z")

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Use the technique of selective bloom, as an option.

1. [https://threejs.org/examples/?q=selective#webgl\_postprocessing\_unreal\_bloom\_selective](https://threejs.org/examples/?q=selective#webgl_postprocessing_unreal_bloom_selective)
2. [Totentanz (Selective Bloom)](https://discourse.threejs.org/t/totentanz-selective-bloom/8329)
3. [Selective UnrealBloomPass issues](https://discourse.threejs.org/t/selective-unrealbloompass-issues/9331/12)

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