Smooth rendering

Hi Guys,

I’ve large number of objects in the scene so high number of draw calls. I’ve already implemented instancing still the draw calls are high.
Can we use any technique to reduce the draw calls while performing rotation or zoom in-out functionality? and set it back when nothing is happening in the scene?

Akash B.

1 Like

One more point,
Does changing the pixel ratio on the go optimizes the navigation performance?