# Scene.background?

**URL:** https://discourse.threejs.org/t/scene-background/5938
**Category:** Questions
**Tags:** background, cube-map
**Created:** [January 30, 2019, 7:59pm UTC](https://discourse.threejs.org/t/scene-background/5938 "2019-01-30T19:59:50Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![jauregui](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/jauregui/32/5119_2.png) [@jauregui](https://discourse.threejs.org/u/jauregui)
#### Post date: [February 1, 2019, 7:11pm UTC](https://discourse.threejs.org/t/scene-background/5938/5 "2019-02-01T19:11:55Z")

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Hi, sorry for bother you again, I have been trying to make it work but still having problems.

I tried something like; **var tx=new THREE.CubemapGenerator() and give me an error …**

How can I apply this on this example? [https://jsfiddle.net/jauregui/cbnmwgp4/4/](https://jsfiddle.net/jauregui/cbnmwgp4/4/)  
I’m trying to put the equirectangular to the scene background to the scene background…

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