# Rotate vertically in Camera Controls

**URL:** <https://discourse.threejs.org/t/rotate-vertically-in-camera-controls/59476>\
**Category:** Questions\
**Tags:** controls\
**Created:** [December 20, 2023, 1:20pm UTC](https://discourse.threejs.org/t/rotate-vertically-in-camera-controls/59476 "2023-12-20T13:20:35Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![zenhanu](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/zenhanu/32/40912_2.png) [@zenhanu](https://discourse.threejs.org/u/zenhanu)\
**Post date:** [December 20, 2023, 1:20pm UTC](https://discourse.threejs.org/t/rotate-vertically-in-camera-controls/59476/1 "2023-12-20T13:20:35Z")

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Hi, I’m using [Camera Controls](https://github.com/yomotsu/camera-controls) in my project. In this, I couldn’t rotate the vertically for continuously. It gets stopped after 1 rotation. Is there any way to override this?

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**Author:** ![mjurczyk](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/mjurczyk/32/10995_2.png) [@mjurczyk](https://discourse.threejs.org/u/mjurczyk)\
**Post date:** [December 20, 2023, 1:44pm UTC](https://discourse.threejs.org/t/rotate-vertically-in-camera-controls/59476/2 "2023-12-20T13:44:38Z")

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Nope, similarly to the [previous thread](https://discourse.threejs.org/t/three-js-issue-in-scene-rotation/59359/2) - CameraControls is just an extension of OrbitControls, [and similarly it’ll always make sure camera is not turned upside-down](https://github.com/yomotsu/camera-controls/issues/385).

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**Author:** ![zenhanu](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/zenhanu/32/40912_2.png) [@zenhanu](https://discourse.threejs.org/u/zenhanu)\
**Post date:** [December 22, 2023, 10:44am UTC](https://discourse.threejs.org/t/rotate-vertically-in-camera-controls/59476/3 "2023-12-22T10:44:20Z")

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Ok. Thanks.
