# Reflector texture resolution relationship with renderer aspect

**URL:** https://discourse.threejs.org/t/reflector-texture-resolution-relationship-with-renderer-aspect/32434
**Category:** Questions
**Tags:** reflector
**Created:** [December 6, 2021, 3:41pm UTC](https://discourse.threejs.org/t/reflector-texture-resolution-relationship-with-renderer-aspect/32434 "2021-12-06T15:41:31Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![LR17](https://yyz1.discourse-cdn.com/flex035/user_avatar/discourse.threejs.org/lr17/32/10858_2.png) [@LR17](https://discourse.threejs.org/u/LR17)
#### Post date: [December 6, 2021, 3:41pm UTC](https://discourse.threejs.org/t/reflector-texture-resolution-relationship-with-renderer-aspect/32434/1 "2021-12-06T15:41:31Z")

</div>

Hello,  
I’m using Reflector class from examples configured to use a fixed texture width/height of 1024 px.  
I noticed that even if the rendered mirror keeps the same size on screen, the mirror texture looks more pixelated when increasing the width of renderer.

Renderer with small width  
 ![img_hi](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/3/4/3433ebaf9b3fa4c1f6af4deafb2ef92c14ddf10b.png)

Renderer with bigger width  
 ![img_low](https://canada1.discourse-cdn.com/flex035/uploads/threejs/original/3X/a/8/a80187b1e8fcaf446f50f39b2fe5722877536a26.png)

Is it normal behaviour?
